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tenant.openagents/omega
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platform.rs
1use std::{
2 cell::{Cell, RefCell},
3 ffi::OsStr,
4 path::{Path, PathBuf},
5 rc::{Rc, Weak},
6 sync::{
7 Arc,
8 atomic::{AtomicBool, Ordering},
9 },
10};
11
12use anyhow::{Context as _, Result, anyhow};
13use futures::channel::oneshot::{self, Receiver};
14use gpui_util::{ResultExt, get_windows_system_shell, new_std_command};
15use itertools::Itertools;
16use parking_lot::RwLock;
17use smallvec::SmallVec;
18use windows::{
19 UI::ViewManagement::UISettings,
20 Win32::{
21 Foundation::*,
22 Graphics::{Direct3D11::ID3D11Device, Gdi::*},
23 Security::Credentials::*,
24 System::{Com::*, LibraryLoader::*, Ole::*, Power::*, SystemInformation::*},
25 UI::{Input::KeyboardAndMouse::*, Shell::*, WindowsAndMessaging::*},
26 },
27 core::*,
28};
29
30use crate::*;
31use gpui::*;
32
33pub struct WindowsPlatform {
34 inner: Rc<WindowsPlatformInner>,
35 raw_window_handles: Arc<RwLock<SmallVec<[SafeHwnd; 4]>>>,
36 // The below members will never change throughout the entire lifecycle of the app.
37 headless: bool,
38 icon: HICON,
39 background_executor: BackgroundExecutor,
40 foreground_executor: ForegroundExecutor,
41 text_system: Arc<dyn PlatformTextSystem>,
42 direct_write_text_system: Option<Arc<DirectWriteTextSystem>>,
43 drop_target_helper: Option<IDropTargetHelper>,
44 /// Flag to instruct the `VSyncProvider` thread to invalidate the directx devices
45 /// as resizing them has failed, causing us to have lost at least the render target.
46 invalidate_devices: Arc<AtomicBool>,
47 handle: HWND,
48 suspend_resume_notification: RefCell<Option<HPOWERNOTIFY>>,
49 disable_direct_composition: bool,
50 has_package_identity: bool,
51 app_identity: RefCell<Option<(String, String)>>,
52 system_notifications: RefCell<SystemNotificationState>,
53}
54
55struct WindowsPlatformInner {
56 state: WindowsPlatformState,
57 raw_window_handles: std::sync::Weak<RwLock<SmallVec<[SafeHwnd; 4]>>>,
58 // The below members will never change throughout the entire lifecycle of the app.
59 validation_number: usize,
60 main_receiver: PriorityQueueReceiver<RunnableVariant>,
61 dispatcher: Arc<WindowsDispatcher>,
62}
63
64pub(crate) struct WindowsPlatformState {
65 callbacks: PlatformCallbacks,
66 menus: RefCell<Vec<OwnedMenu>>,
67 jump_list: RefCell<JumpList>,
68 // NOTE: standard cursor handles don't need to close.
69 pub(crate) current_cursor: Cell<Option<HCURSOR>>,
70 /// Shared with each window so `WM_SETCURSOR` can read it directly.
71 pub(crate) cursor_visible: Arc<AtomicBool>,
72 /// Shared with each window to coordinate draws across windows on the UI
73 /// thread; see [`DrawCoordinator`].
74 pub(crate) draw_coordinator: Rc<DrawCoordinator>,
75 directx_devices: RefCell<Option<DirectXDevices>>,
76}
77
78#[derive(Default)]
79struct PlatformCallbacks {
80 open_urls: Cell<Option<Box<dyn FnMut(Vec<String>)>>>,
81 quit: Cell<Option<Box<dyn FnMut()>>>,
82 reopen: Cell<Option<Box<dyn FnMut()>>>,
83 app_menu_action: Cell<Option<Box<dyn FnMut(&dyn Action)>>>,
84 will_open_app_menu: Cell<Option<Box<dyn FnMut()>>>,
85 validate_app_menu_command: Cell<Option<Box<dyn FnMut(&dyn Action) -> bool>>>,
86 keyboard_layout_change: Cell<Option<Box<dyn FnMut()>>>,
87 system_wake: Cell<Option<Box<dyn FnMut()>>>,
88}
89
90impl WindowsPlatformState {
91 fn new(directx_devices: Option<DirectXDevices>) -> Self {
92 let callbacks = PlatformCallbacks::default();
93 let jump_list = JumpList::new();
94 let current_cursor = load_cursor(CursorStyle::Arrow);
95
96 Self {
97 callbacks,
98 jump_list: RefCell::new(jump_list),
99 current_cursor: Cell::new(current_cursor),
100 cursor_visible: Arc::new(AtomicBool::new(true)),
101 draw_coordinator: Rc::new(DrawCoordinator::new()),
102 directx_devices: RefCell::new(directx_devices),
103 menus: RefCell::new(Vec::new()),
104 }
105 }
106}
107
108impl WindowsPlatform {
109 pub fn new(headless: bool) -> Result<Self> {
110 unsafe {
111 OleInitialize(None).context("unable to initialize Windows OLE")?;
112 }
113 let (directx_devices, text_system, direct_write_text_system) = if !headless {
114 let devices = DirectXDevices::new().context("Creating DirectX devices")?;
115 let dw_text_system = Arc::new(
116 DirectWriteTextSystem::new(&devices)
117 .context("Error creating DirectWriteTextSystem")?,
118 );
119 (
120 Some(devices),
121 dw_text_system.clone() as Arc<dyn PlatformTextSystem>,
122 Some(dw_text_system),
123 )
124 } else {
125 (
126 None,
127 Arc::new(gpui::NoopTextSystem::new()) as Arc<dyn PlatformTextSystem>,
128 None,
129 )
130 };
131
132 let (main_sender, main_receiver) = PriorityQueueReceiver::new();
133 let validation_number = if usize::BITS == 64 {
134 rand::random::<u64>() as usize
135 } else {
136 rand::random::<u32>() as usize
137 };
138 let raw_window_handles = Arc::new(RwLock::new(SmallVec::new()));
139
140 register_platform_window_class();
141 let mut context = PlatformWindowCreateContext {
142 inner: None,
143 raw_window_handles: Arc::downgrade(&raw_window_handles),
144 validation_number,
145 main_sender: Some(main_sender),
146 main_receiver: Some(main_receiver),
147 directx_devices,
148 dispatcher: None,
149 };
150 let result = unsafe {
151 CreateWindowExW(
152 WINDOW_EX_STYLE(0),
153 PLATFORM_WINDOW_CLASS_NAME,
154 None,
155 WINDOW_STYLE(0),
156 0,
157 0,
158 0,
159 0,
160 Some(HWND_MESSAGE),
161 None,
162 None,
163 Some(&raw const context as *const _),
164 )
165 };
166 let inner = context
167 .inner
168 .take()
169 .context("CreateWindowExW did not run correctly")??;
170 let dispatcher = context
171 .dispatcher
172 .take()
173 .context("CreateWindowExW did not run correctly")?;
174 let handle = result?;
175
176 let disable_direct_composition = std::env::var(DISABLE_DIRECT_COMPOSITION)
177 .is_ok_and(|value| value == "true" || value == "1");
178 let background_executor = BackgroundExecutor::new(dispatcher.clone());
179 let foreground_executor = ForegroundExecutor::new(dispatcher);
180
181 let drop_target_helper: Option<IDropTargetHelper> = if !headless {
182 Some(unsafe {
183 CoCreateInstance(&CLSID_DragDropHelper, None, CLSCTX_INPROC_SERVER)
184 .context("Error creating drop target helper.")?
185 })
186 } else {
187 None
188 };
189 let icon = if !headless {
190 load_icon().unwrap_or_default()
191 } else {
192 HICON::default()
193 };
194
195 Ok(Self {
196 inner,
197 handle,
198 raw_window_handles,
199 headless,
200 icon,
201 background_executor,
202 foreground_executor,
203 text_system,
204 direct_write_text_system,
205 suspend_resume_notification: RefCell::new(None),
206 disable_direct_composition,
207 has_package_identity: has_package_identity(),
208 drop_target_helper,
209 invalidate_devices: Arc::new(AtomicBool::new(false)),
210 app_identity: RefCell::new(None),
211 system_notifications: RefCell::new(SystemNotificationState::new()),
212 })
213 }
214
215 pub(crate) fn window_from_hwnd(&self, hwnd: HWND) -> Option<Rc<WindowsWindowInner>> {
216 self.raw_window_handles
217 .read()
218 .iter()
219 .find(|entry| entry.as_raw() == hwnd)
220 .and_then(|hwnd| window_from_hwnd(hwnd.as_raw()))
221 }
222
223 #[inline]
224 fn post_message(&self, message: u32, wparam: WPARAM, lparam: LPARAM) {
225 self.raw_window_handles
226 .read()
227 .iter()
228 .for_each(|handle| unsafe {
229 PostMessageW(Some(handle.as_raw()), message, wparam, lparam).log_err();
230 });
231 }
232
233 fn generate_creation_info(&self) -> WindowCreationInfo {
234 WindowCreationInfo {
235 icon: self.icon,
236 executor: self.foreground_executor.clone(),
237 current_cursor: self.inner.state.current_cursor.get(),
238 cursor_visible: self.inner.state.cursor_visible.clone(),
239 drop_target_helper: self.drop_target_helper.clone().unwrap(),
240 validation_number: self.inner.validation_number,
241 main_receiver: self.inner.main_receiver.clone(),
242 platform_window_handle: self.handle,
243 disable_direct_composition: self.disable_direct_composition,
244 directx_devices: self.inner.state.directx_devices.borrow().clone().unwrap(),
245 invalidate_devices: self.invalidate_devices.clone(),
246 draw_coordinator: self.inner.state.draw_coordinator.clone(),
247 }
248 }
249
250 fn set_dock_menus(&self, menus: Vec<MenuItem>) {
251 let mut actions = Vec::new();
252 menus.into_iter().for_each(|menu| {
253 if let Some(dock_menu) = DockMenuItem::new(menu).log_err() {
254 actions.push(dock_menu);
255 }
256 });
257 self.inner.state.jump_list.borrow_mut().dock_menus = actions;
258 let borrow = self.inner.state.jump_list.borrow();
259 let dock_menus = borrow
260 .dock_menus
261 .iter()
262 .map(|menu| (menu.name.clone(), menu.description.clone()))
263 .collect::<Vec<_>>();
264 let recent_workspaces = borrow.recent_workspaces.clone();
265 self.background_executor
266 .spawn(async move {
267 update_jump_list(&recent_workspaces, &dock_menus).log_err();
268 })
269 .detach();
270 }
271
272 fn update_jump_list(
273 &self,
274 menus: Vec<MenuItem>,
275 entries: Vec<SmallVec<[PathBuf; 2]>>,
276 ) -> Task<Vec<SmallVec<[PathBuf; 2]>>> {
277 let mut actions = Vec::new();
278 menus.into_iter().for_each(|menu| {
279 if let Some(dock_menu) = DockMenuItem::new(menu).log_err() {
280 actions.push(dock_menu);
281 }
282 });
283 let mut jump_list = self.inner.state.jump_list.borrow_mut();
284 jump_list.dock_menus = actions;
285 jump_list.recent_workspaces = entries.into();
286 let dock_menus = jump_list
287 .dock_menus
288 .iter()
289 .map(|menu| (menu.name.clone(), menu.description.clone()))
290 .collect::<Vec<_>>();
291 let recent_workspaces = jump_list.recent_workspaces.clone();
292 self.background_executor.spawn(async move {
293 update_jump_list(&recent_workspaces, &dock_menus)
294 .log_err()
295 .unwrap_or_default()
296 })
297 }
298
299 fn find_current_active_window(&self) -> Option<HWND> {
300 let active_window_hwnd = unsafe { GetActiveWindow() };
301 if active_window_hwnd.is_invalid() {
302 return None;
303 }
304 self.raw_window_handles
305 .read()
306 .iter()
307 .find(|hwnd| hwnd.as_raw() == active_window_hwnd)
308 .map(|hwnd| hwnd.as_raw())
309 }
310
311 fn begin_vsync_thread(&self) {
312 let Some(directx_devices) = self.inner.state.directx_devices.borrow().clone() else {
313 return;
314 };
315 let Some(direct_write_text_system) = &self.direct_write_text_system else {
316 return;
317 };
318 let mut directx_device = directx_devices;
319 let platform_window: SafeHwnd = self.handle.into();
320 let validation_number = self.inner.validation_number;
321 let all_windows = Arc::downgrade(&self.raw_window_handles);
322 let text_system = Arc::downgrade(direct_write_text_system);
323 let invalidate_devices = self.invalidate_devices.clone();
324
325 std::thread::Builder::new()
326 .name("VSyncProvider".to_owned())
327 .spawn(move || {
328 let vsync_provider = VSyncProvider::new();
329 loop {
330 vsync_provider.wait_for_vsync();
331 if check_device_lost(&directx_device.device)
332 || invalidate_devices.fetch_and(false, Ordering::Acquire)
333 {
334 if let Err(err) = handle_gpu_device_lost(
335 &mut directx_device,
336 platform_window.as_raw(),
337 validation_number,
338 &all_windows,
339 &text_system,
340 ) {
341 panic!("Device lost: {err}");
342 }
343 }
344 let Some(all_windows) = all_windows.upgrade() else {
345 break;
346 };
347 for hwnd in all_windows.read().iter() {
348 unsafe {
349 let _ = RedrawWindow(Some(hwnd.as_raw()), None, None, RDW_INVALIDATE);
350 }
351 }
352 }
353 })
354 .unwrap();
355 }
356}
357
358fn translate_accelerator(msg: &MSG) -> Option<()> {
359 if msg.message != WM_KEYDOWN && msg.message != WM_SYSKEYDOWN {
360 return None;
361 }
362
363 let result = unsafe {
364 SendMessageW(
365 msg.hwnd,
366 WM_GPUI_KEYDOWN,
367 Some(msg.wParam),
368 Some(msg.lParam),
369 )
370 };
371 (result.0 == 0).then_some(())
372}
373
374impl Platform for WindowsPlatform {
375 fn background_executor(&self) -> BackgroundExecutor {
376 self.background_executor.clone()
377 }
378
379 fn foreground_executor(&self) -> ForegroundExecutor {
380 self.foreground_executor.clone()
381 }
382
383 fn text_system(&self) -> Arc<dyn PlatformTextSystem> {
384 self.text_system.clone()
385 }
386
387 fn keyboard_layout(&self) -> Box<dyn PlatformKeyboardLayout> {
388 Box::new(
389 WindowsKeyboardLayout::new()
390 .log_err()
391 .unwrap_or(WindowsKeyboardLayout::unknown()),
392 )
393 }
394
395 fn keyboard_mapper(&self) -> Rc<dyn PlatformKeyboardMapper> {
396 Rc::new(WindowsKeyboardMapper::new())
397 }
398
399 fn on_keyboard_layout_change(&self, callback: Box<dyn FnMut()>) {
400 self.inner
401 .state
402 .callbacks
403 .keyboard_layout_change
404 .set(Some(callback));
405 }
406
407 fn on_thermal_state_change(&self, _callback: Box<dyn FnMut()>) {}
408
409 fn thermal_state(&self) -> ThermalState {
410 ThermalState::Nominal
411 }
412
413 fn run(&self, on_finish_launching: Box<dyn 'static + FnOnce()>) {
414 on_finish_launching();
415 if !self.headless {
416 self.begin_vsync_thread();
417 }
418
419 let mut msg = MSG::default();
420 unsafe {
421 while GetMessageW(&mut msg, None, 0, 0).as_bool() {
422 if translate_accelerator(&msg).is_none() {
423 _ = TranslateMessage(&msg);
424 DispatchMessageW(&msg);
425 }
426 }
427 }
428
429 self.inner
430 .with_callback(|callbacks| &callbacks.quit, |callback| callback());
431 }
432
433 fn quit(&self) {
434 self.foreground_executor()
435 .spawn(async { unsafe { PostQuitMessage(0) } })
436 .detach();
437 }
438
439 fn restart(&self, binary_path: Option<PathBuf>) {
440 let pid = std::process::id();
441 let Some(app_path) = binary_path.or(self.app_path().log_err()) else {
442 return;
443 };
444 let script = format!(
445 r#"
446 $pidToWaitFor = {}
447 $exePath = "{}"
448
449 while ($true) {{
450 $process = Get-Process -Id $pidToWaitFor -ErrorAction SilentlyContinue
451 if (-not $process) {{
452 Start-Process -FilePath $exePath
453 break
454 }}
455 Start-Sleep -Seconds 0.1
456 }}
457 "#,
458 pid,
459 app_path.display(),
460 );
461
462 // Defer spawning to the foreground executor so it runs after the
463 // current `AppCell` borrow is released. On Windows, `Command::spawn()`
464 // can pump the Win32 message loop (via `CreateProcessW`), which
465 // re-enters message handling possibly resulting in another mutable
466 // borrow of the `AppCell` ending up with a double borrow panic
467 self.foreground_executor
468 .spawn(async move {
469 #[allow(
470 clippy::disallowed_methods,
471 reason = "We are restarting ourselves, using std command thus is fine"
472 )]
473 let restart_process = new_std_command(get_windows_system_shell())
474 .arg("-command")
475 .arg(script)
476 .spawn();
477
478 match restart_process {
479 Ok(_) => unsafe { PostQuitMessage(0) },
480 Err(e) => log::error!("failed to spawn restart script: {:?}", e),
481 }
482 })
483 .detach();
484 }
485
486 fn activate(&self, _ignoring_other_apps: bool) {}
487
488 fn hide(&self) {}
489
490 // todo(windows)
491 fn hide_other_apps(&self) {
492 unimplemented!()
493 }
494
495 // todo(windows)
496 fn unhide_other_apps(&self) {
497 unimplemented!()
498 }
499
500 fn displays(&self) -> Vec<Rc<dyn PlatformDisplay>> {
501 WindowsDisplay::displays()
502 }
503
504 fn primary_display(&self) -> Option<Rc<dyn PlatformDisplay>> {
505 WindowsDisplay::primary_monitor().map(|display| Rc::new(display) as Rc<dyn PlatformDisplay>)
506 }
507
508 #[cfg(feature = "screen-capture")]
509 fn is_screen_capture_supported(&self) -> bool {
510 true
511 }
512
513 #[cfg(feature = "screen-capture")]
514 fn screen_capture_sources(
515 &self,
516 ) -> oneshot::Receiver<Result<Vec<Rc<dyn ScreenCaptureSource>>>> {
517 gpui::scap_screen_capture::scap_screen_sources(&self.foreground_executor)
518 }
519
520 fn active_window(&self) -> Option<AnyWindowHandle> {
521 let active_window_hwnd = unsafe { GetActiveWindow() };
522 self.window_from_hwnd(active_window_hwnd)
523 .map(|inner| inner.handle)
524 }
525
526 fn open_window(
527 &self,
528 handle: AnyWindowHandle,
529 options: WindowParams,
530 ) -> Result<Box<dyn PlatformWindow>> {
531 let window = WindowsWindow::new(handle, options, self.generate_creation_info())?;
532 let handle = window.get_raw_handle();
533 self.raw_window_handles.write().push(handle.into());
534
535 Ok(Box::new(window))
536 }
537
538 fn window_appearance(&self) -> WindowAppearance {
539 system_appearance().log_err().unwrap_or_default()
540 }
541
542 fn open_url(&self, url: &str) {
543 if url.is_empty() {
544 return;
545 }
546 let url_string = url.to_string();
547 self.background_executor()
548 .spawn(async move {
549 open_target(&url_string)
550 .with_context(|| format!("Opening url: {}", url_string))
551 .log_err();
552 })
553 .detach();
554 }
555
556 fn on_open_urls(&self, callback: Box<dyn FnMut(Vec<String>)>) {
557 self.inner.state.callbacks.open_urls.set(Some(callback));
558 }
559
560 fn prompt_for_paths(
561 &self,
562 options: PathPromptOptions,
563 ) -> Receiver<Result<Option<Vec<PathBuf>>>> {
564 let (tx, rx) = oneshot::channel();
565 let window = self.find_current_active_window();
566 self.foreground_executor()
567 .spawn(async move {
568 let _ = tx.send(file_open_dialog(options, window));
569 })
570 .detach();
571
572 rx
573 }
574
575 fn prompt_for_new_path(
576 &self,
577 directory: &Path,
578 suggested_name: Option<&str>,
579 ) -> Receiver<Result<Option<PathBuf>>> {
580 let directory = directory.to_owned();
581 let suggested_name = suggested_name.map(|s| s.to_owned());
582 let (tx, rx) = oneshot::channel();
583 let window = self.find_current_active_window();
584 self.foreground_executor()
585 .spawn(async move {
586 let _ = tx.send(file_save_dialog(directory, suggested_name, window));
587 })
588 .detach();
589
590 rx
591 }
592
593 fn can_select_mixed_files_and_dirs(&self) -> bool {
594 // The FOS_PICKFOLDERS flag toggles between "only files" and "only folders".
595 false
596 }
597
598 fn reveal_path(&self, path: &Path) {
599 if path.as_os_str().is_empty() {
600 return;
601 }
602 let path = path.to_path_buf();
603 self.background_executor()
604 .spawn(async move {
605 open_target_in_explorer(&path)
606 .with_context(|| format!("Revealing path {} in explorer", path.display()))
607 .log_err();
608 })
609 .detach();
610 }
611
612 fn open_with_system(&self, path: &Path) {
613 if path.as_os_str().is_empty() {
614 return;
615 }
616 let path = path.to_path_buf();
617 self.background_executor()
618 .spawn(async move {
619 open_target(&path)
620 .with_context(|| format!("Opening {} with system", path.display()))
621 .log_err();
622 })
623 .detach();
624 }
625
626 fn on_quit(&self, callback: Box<dyn FnMut()>) {
627 self.inner.state.callbacks.quit.set(Some(callback));
628 }
629
630 fn on_reopen(&self, callback: Box<dyn FnMut()>) {
631 self.inner.state.callbacks.reopen.set(Some(callback));
632 }
633
634 fn on_system_wake(&self, callback: Box<dyn FnMut()>) {
635 self.inner.state.callbacks.system_wake.set(Some(callback));
636 let mut notification = self.suspend_resume_notification.borrow_mut();
637 if notification.is_none() {
638 *notification = unsafe {
639 // SAFETY: self.handle is the platform window receiving WM_POWERBROADCAST.
640 RegisterSuspendResumeNotification(
641 HANDLE(self.handle.0),
642 DEVICE_NOTIFY_WINDOW_HANDLE,
643 )
644 .log_err()
645 };
646 }
647 }
648
649 fn set_app_identity(&self, identifier: &str, name: &str) {
650 // If the process has package identity, it's automatally granted an AUMID by the system.
651 if self.has_package_identity {
652 return;
653 }
654
655 let identifier_utf16 = windows::core::HSTRING::from(identifier);
656 // SAFETY: `identifier_utf16` outlives the call and is null-terminated.
657 if let Err(error) = unsafe {
658 windows::Win32::UI::Shell::SetCurrentProcessExplicitAppUserModelID(
659 windows::core::PCWSTR(identifier_utf16.as_ptr()),
660 )
661 } {
662 log::warn!("failed to set the process AppUserModelID: {error}");
663 }
664 *self.app_identity.borrow_mut() = Some((identifier.to_string(), name.to_string()));
665 }
666
667 fn show_system_notification(&self, notification: gpui::SystemNotification) {
668 let app_identity = self.app_identity.borrow().clone();
669 self.system_notifications
670 .borrow_mut()
671 .show(
672 self.has_package_identity,
673 app_identity
674 .as_ref()
675 .map(|(identifier, name)| (identifier.as_str(), name.as_str())),
676 notification,
677 )
678 .log_err();
679 }
680
681 fn dismiss_system_notification(&self, tag: &str) {
682 self.system_notifications.borrow_mut().dismiss(tag);
683 }
684
685 fn on_system_notification_response(
686 &self,
687 callback: Box<dyn FnMut(gpui::SystemNotificationResponse)>,
688 ) {
689 self.system_notifications
690 .borrow_mut()
691 .on_response(&self.foreground_executor, callback);
692 }
693
694 fn set_menus(&self, menus: Vec<Menu>, _keymap: &Keymap) {
695 *self.inner.state.menus.borrow_mut() = menus.into_iter().map(|menu| menu.owned()).collect();
696 }
697
698 fn get_menus(&self) -> Option<Vec<OwnedMenu>> {
699 Some(self.inner.state.menus.borrow().clone())
700 }
701
702 fn set_dock_menu(&self, menus: Vec<MenuItem>, _keymap: &Keymap) {
703 self.set_dock_menus(menus);
704 }
705
706 fn on_app_menu_action(&self, callback: Box<dyn FnMut(&dyn Action)>) {
707 self.inner
708 .state
709 .callbacks
710 .app_menu_action
711 .set(Some(callback));
712 }
713
714 fn on_will_open_app_menu(&self, callback: Box<dyn FnMut()>) {
715 self.inner
716 .state
717 .callbacks
718 .will_open_app_menu
719 .set(Some(callback));
720 }
721
722 fn on_validate_app_menu_command(&self, callback: Box<dyn FnMut(&dyn Action) -> bool>) {
723 self.inner
724 .state
725 .callbacks
726 .validate_app_menu_command
727 .set(Some(callback));
728 }
729
730 fn app_path(&self) -> Result<PathBuf> {
731 Ok(std::env::current_exe()?)
732 }
733
734 // todo(windows)
735 fn path_for_auxiliary_executable(&self, _name: &str) -> Result<PathBuf> {
736 anyhow::bail!("not yet implemented");
737 }
738
739 fn set_cursor_style(&self, style: CursorStyle) {
740 let hcursor = load_cursor(style);
741 if self.inner.state.current_cursor.get().map(|c| c.0) != hcursor.map(|c| c.0) {
742 self.post_message(
743 WM_GPUI_CURSOR_STYLE_CHANGED,
744 WPARAM(0),
745 LPARAM(hcursor.map_or(0, |c| c.0 as isize)),
746 );
747 self.inner.state.current_cursor.set(hcursor);
748 }
749 }
750
751 fn hide_cursor_until_mouse_moves(&self) {
752 if !self
753 .inner
754 .state
755 .cursor_visible
756 .swap(false, Ordering::Relaxed)
757 {
758 return;
759 }
760
761 for handle in self.raw_window_handles.read().iter() {
762 let Some(window) = window_from_hwnd(handle.as_raw()) else {
763 continue;
764 };
765 if window.state.hovered.get() {
766 unsafe { SetCursor(None) };
767 break;
768 }
769 }
770 }
771
772 fn is_cursor_visible(&self) -> bool {
773 self.inner.state.cursor_visible.load(Ordering::Relaxed)
774 }
775
776 fn should_auto_hide_scrollbars(&self) -> bool {
777 should_auto_hide_scrollbars().log_err().unwrap_or(false)
778 }
779
780 fn write_to_clipboard(&self, item: ClipboardItem) {
781 write_to_clipboard(item);
782 }
783
784 fn read_from_clipboard(&self) -> Option<ClipboardItem> {
785 read_from_clipboard()
786 }
787
788 fn write_credentials(&self, url: &str, username: &str, password: &[u8]) -> Task<Result<()>> {
789 // CredWriteW rejects larger blobs with the opaque RPC error
790 // 0x800706F7 "The stub received bad data", so fail with a clear
791 // message instead.
792 if password.len() > CRED_MAX_CREDENTIAL_BLOB_SIZE as usize {
793 return Task::ready(Err(anyhow!(
794 "credential for {url} is {} bytes, which exceeds the Windows Credential Manager limit of {CRED_MAX_CREDENTIAL_BLOB_SIZE} bytes",
795 password.len()
796 )));
797 }
798 let password = password.to_vec();
799 let mut username = username.encode_utf16().chain(Some(0)).collect_vec();
800 let mut target_name = windows_credentials_target_name(url)
801 .encode_utf16()
802 .chain(Some(0))
803 .collect_vec();
804 self.foreground_executor().spawn(async move {
805 let credentials = CREDENTIALW {
806 LastWritten: unsafe { GetSystemTimeAsFileTime() },
807 Flags: CRED_FLAGS(0),
808 Type: CRED_TYPE_GENERIC,
809 TargetName: PWSTR::from_raw(target_name.as_mut_ptr()),
810 CredentialBlobSize: password.len() as u32,
811 CredentialBlob: password.as_ptr() as *mut _,
812 Persist: CRED_PERSIST_LOCAL_MACHINE,
813 UserName: PWSTR::from_raw(username.as_mut_ptr()),
814 ..CREDENTIALW::default()
815 };
816 unsafe {
817 CredWriteW(&credentials, 0).map_err(|err| {
818 anyhow!(
819 "Failed to write credentials to Windows Credential Manager: {}",
820 err,
821 )
822 })?;
823 }
824 Ok(())
825 })
826 }
827
828 fn read_credentials(&self, url: &str) -> Task<Result<Option<(String, Vec<u8>)>>> {
829 let target_name = windows_credentials_target_name(url)
830 .encode_utf16()
831 .chain(Some(0))
832 .collect_vec();
833 self.foreground_executor().spawn(async move {
834 let mut credentials: *mut CREDENTIALW = std::ptr::null_mut();
835 let result = unsafe {
836 CredReadW(
837 PCWSTR::from_raw(target_name.as_ptr()),
838 CRED_TYPE_GENERIC,
839 None,
840 &mut credentials,
841 )
842 };
843
844 if let Err(err) = result {
845 // ERROR_NOT_FOUND means the credential doesn't exist.
846 // Return Ok(None) to match macOS and Linux behavior.
847 if err.code() == ERROR_NOT_FOUND.to_hresult() {
848 return Ok(None);
849 }
850 return Err(err.into());
851 }
852
853 if credentials.is_null() {
854 Ok(None)
855 } else {
856 let username: String = unsafe { (*credentials).UserName.to_string()? };
857 let credential_blob = unsafe {
858 std::slice::from_raw_parts(
859 (*credentials).CredentialBlob,
860 (*credentials).CredentialBlobSize as usize,
861 )
862 };
863 let password = credential_blob.to_vec();
864 unsafe { CredFree(credentials as *const _ as _) };
865 Ok(Some((username, password)))
866 }
867 })
868 }
869
870 fn delete_credentials(&self, url: &str) -> Task<Result<()>> {
871 let target_name = windows_credentials_target_name(url)
872 .encode_utf16()
873 .chain(Some(0))
874 .collect_vec();
875 self.foreground_executor().spawn(async move {
876 unsafe {
877 CredDeleteW(
878 PCWSTR::from_raw(target_name.as_ptr()),
879 CRED_TYPE_GENERIC,
880 None,
881 )?
882 };
883 Ok(())
884 })
885 }
886
887 fn register_url_scheme(&self, _: &str) -> Task<anyhow::Result<()>> {
888 Task::ready(Err(anyhow!("register_url_scheme unimplemented")))
889 }
890
891 fn perform_dock_menu_action(&self, action: usize) {
892 unsafe {
893 PostMessageW(
894 Some(self.handle),
895 WM_GPUI_DOCK_MENU_ACTION,
896 WPARAM(self.inner.validation_number),
897 LPARAM(action as isize),
898 )
899 .log_err();
900 }
901 }
902
903 fn update_jump_list(
904 &self,
905 menus: Vec<MenuItem>,
906 entries: Vec<SmallVec<[PathBuf; 2]>>,
907 ) -> Task<Vec<SmallVec<[PathBuf; 2]>>> {
908 self.update_jump_list(menus, entries)
909 }
910}
911
912impl WindowsPlatformInner {
913 fn new(context: &mut PlatformWindowCreateContext) -> Result<Rc<Self>> {
914 let state = WindowsPlatformState::new(context.directx_devices.take());
915 Ok(Rc::new(Self {
916 state,
917 raw_window_handles: context.raw_window_handles.clone(),
918 dispatcher: context
919 .dispatcher
920 .as_ref()
921 .context("missing dispatcher")?
922 .clone(),
923 validation_number: context.validation_number,
924 main_receiver: context
925 .main_receiver
926 .take()
927 .context("missing main receiver")?,
928 }))
929 }
930
931 /// Calls `project` to project to the corresponding callback field, removes it from callbacks, calls `f` with the callback and then puts the callback back.
932 fn with_callback<T>(
933 &self,
934 project: impl Fn(&PlatformCallbacks) -> &Cell<Option<T>>,
935 f: impl FnOnce(&mut T),
936 ) {
937 let callback = project(&self.state.callbacks).take();
938 if let Some(mut callback) = callback {
939 f(&mut callback);
940 project(&self.state.callbacks).set(Some(callback));
941 }
942 }
943
944 fn handle_msg(
945 self: &Rc<Self>,
946 handle: HWND,
947 msg: u32,
948 wparam: WPARAM,
949 lparam: LPARAM,
950 ) -> LRESULT {
951 let handled = match msg {
952 WM_GPUI_CLOSE_ONE_WINDOW
953 | WM_GPUI_TASK_DISPATCHED_ON_MAIN_THREAD
954 | WM_GPUI_DOCK_MENU_ACTION
955 | WM_GPUI_KEYBOARD_LAYOUT_CHANGED
956 | WM_GPUI_GPU_DEVICE_LOST => self.handle_gpui_events(msg, wparam, lparam),
957 WM_POWERBROADCAST => self.handle_power_broadcast(wparam),
958 _ => None,
959 };
960 if let Some(result) = handled {
961 LRESULT(result)
962 } else {
963 unsafe { DefWindowProcW(handle, msg, wparam, lparam) }
964 }
965 }
966
967 fn handle_gpui_events(&self, message: u32, wparam: WPARAM, lparam: LPARAM) -> Option<isize> {
968 if wparam.0 != self.validation_number {
969 log::error!("Wrong validation number while processing message: {message}");
970 return None;
971 }
972 match message {
973 WM_GPUI_CLOSE_ONE_WINDOW => {
974 self.close_one_window(HWND(lparam.0 as _));
975 Some(0)
976 }
977 WM_GPUI_TASK_DISPATCHED_ON_MAIN_THREAD => self.run_foreground_task(),
978 WM_GPUI_DOCK_MENU_ACTION => self.handle_dock_action_event(lparam.0 as _),
979 WM_GPUI_KEYBOARD_LAYOUT_CHANGED => self.handle_keyboard_layout_change(),
980 WM_GPUI_GPU_DEVICE_LOST => self.handle_device_lost(lparam),
981 _ => unreachable!(),
982 }
983 }
984
985 fn close_one_window(&self, target_window: HWND) -> bool {
986 let Some(all_windows) = self.raw_window_handles.upgrade() else {
987 log::error!("Failed to upgrade raw window handles");
988 return false;
989 };
990 let mut lock = all_windows.write();
991 let index = lock
992 .iter()
993 .position(|handle| handle.as_raw() == target_window)
994 .unwrap();
995 lock.remove(index);
996
997 lock.is_empty()
998 }
999
1000 #[inline]
1001 fn run_foreground_task(&self) -> Option<isize> {
1002 const MAIN_TASK_TIMEOUT: u128 = 10;
1003
1004 let start = std::time::Instant::now();
1005 'tasks: loop {
1006 'timeout_loop: loop {
1007 if start.elapsed().as_millis() >= MAIN_TASK_TIMEOUT {
1008 log::debug!("foreground task timeout reached");
1009 // we spent our budget on gpui tasks, we likely have a lot of work queued so drain system events first to stay responsive
1010 // then quit out of foreground work to allow us to process other gpui events first before returning back to foreground task work
1011 // if we don't we might not for example process window quit events
1012 let mut msg = MSG::default();
1013 let process_message = |msg: &_| {
1014 if translate_accelerator(msg).is_none() {
1015 _ = unsafe { TranslateMessage(msg) };
1016 unsafe { DispatchMessageW(msg) };
1017 }
1018 };
1019 let peek_msg = |msg: &mut _, msg_kind| unsafe {
1020 PeekMessageW(msg, None, 0, 0, PM_REMOVE | msg_kind).as_bool()
1021 };
1022 // We need to process a paint message here as otherwise we will re-enter `run_foreground_task` before painting if we have work remaining.
1023 // The reason for this is that windows prefers custom application message processing over system messages.
1024 if peek_msg(&mut msg, PM_QS_PAINT) {
1025 process_message(&msg);
1026 }
1027 while peek_msg(&mut msg, PM_QS_INPUT) {
1028 process_message(&msg);
1029 }
1030 // Allow the main loop to process other gpui events before going back into `run_foreground_task`
1031 unsafe {
1032 if let Err(_) = PostMessageW(
1033 Some(self.dispatcher.platform_window_handle.as_raw()),
1034 WM_GPUI_TASK_DISPATCHED_ON_MAIN_THREAD,
1035 WPARAM(self.validation_number),
1036 LPARAM(0),
1037 ) {
1038 self.dispatcher.wake_posted.store(false, Ordering::Release);
1039 };
1040 }
1041 break 'tasks;
1042 }
1043 let mut main_receiver = self.main_receiver.clone();
1044 match main_receiver.try_pop() {
1045 Ok(Some(runnable)) => WindowsDispatcher::execute_runnable(runnable),
1046 _ => break 'timeout_loop,
1047 }
1048 }
1049
1050 // Someone could enqueue a Runnable here. The flag is still true, so they will not PostMessage.
1051 // We need to check for those Runnables after we clear the flag.
1052 self.dispatcher.wake_posted.store(false, Ordering::Release);
1053 let mut main_receiver = self.main_receiver.clone();
1054 match main_receiver.try_pop() {
1055 Ok(Some(runnable)) => {
1056 self.dispatcher.wake_posted.store(true, Ordering::Release);
1057
1058 WindowsDispatcher::execute_runnable(runnable);
1059 }
1060 _ => break 'tasks,
1061 }
1062 }
1063
1064 Some(0)
1065 }
1066
1067 fn handle_dock_action_event(&self, action_idx: usize) -> Option<isize> {
1068 let Some(action) = self
1069 .state
1070 .jump_list
1071 .borrow()
1072 .dock_menus
1073 .get(action_idx)
1074 .map(|dock_menu| dock_menu.action.boxed_clone())
1075 else {
1076 log::error!("Dock menu for index {action_idx} not found");
1077 return Some(1);
1078 };
1079 self.with_callback(
1080 |callbacks| &callbacks.app_menu_action,
1081 |callback| callback(&*action),
1082 );
1083 Some(0)
1084 }
1085
1086 fn handle_keyboard_layout_change(&self) -> Option<isize> {
1087 self.with_callback(
1088 |callbacks| &callbacks.keyboard_layout_change,
1089 |callback| callback(),
1090 );
1091 Some(0)
1092 }
1093
1094 fn handle_power_broadcast(&self, wparam: WPARAM) -> Option<isize> {
1095 if wparam.0 as u32 == PBT_APMRESUMEAUTOMATIC {
1096 self.with_callback(|callbacks| &callbacks.system_wake, |callback| callback());
1097 }
1098 Some(1)
1099 }
1100
1101 fn handle_device_lost(&self, lparam: LPARAM) -> Option<isize> {
1102 let directx_devices = lparam.0 as *const DirectXDevices;
1103 let directx_devices = unsafe { &*directx_devices };
1104 self.state.directx_devices.borrow_mut().take();
1105 *self.state.directx_devices.borrow_mut() = Some(directx_devices.clone());
1106
1107 Some(0)
1108 }
1109}
1110
1111impl Drop for WindowsPlatform {
1112 fn drop(&mut self) {
1113 unsafe {
1114 if let Some(notification) = self.suspend_resume_notification.borrow_mut().take() {
1115 // SAFETY: notification was returned by RegisterSuspendResumeNotification.
1116 UnregisterSuspendResumeNotification(notification).log_err();
1117 }
1118 DestroyWindow(self.handle)
1119 .context("Destroying platform window")
1120 .log_err();
1121 OleUninitialize();
1122 }
1123 }
1124}
1125
1126pub(crate) struct WindowCreationInfo {
1127 pub(crate) icon: HICON,
1128 pub(crate) executor: ForegroundExecutor,
1129 pub(crate) current_cursor: Option<HCURSOR>,
1130 pub(crate) cursor_visible: Arc<AtomicBool>,
1131 pub(crate) drop_target_helper: IDropTargetHelper,
1132 pub(crate) validation_number: usize,
1133 pub(crate) main_receiver: PriorityQueueReceiver<RunnableVariant>,
1134 pub(crate) platform_window_handle: HWND,
1135 pub(crate) disable_direct_composition: bool,
1136 pub(crate) directx_devices: DirectXDevices,
1137 /// Flag to instruct the `VSyncProvider` thread to invalidate the directx devices
1138 /// as resizing them has failed, causing us to have lost at least the render target.
1139 pub(crate) invalidate_devices: Arc<AtomicBool>,
1140 /// Shared with [`WindowsPlatformState::draw_coordinator`] and every other window.
1141 pub(crate) draw_coordinator: Rc<DrawCoordinator>,
1142}
1143
1144struct PlatformWindowCreateContext {
1145 inner: Option<Result<Rc<WindowsPlatformInner>>>,
1146 raw_window_handles: std::sync::Weak<RwLock<SmallVec<[SafeHwnd; 4]>>>,
1147 validation_number: usize,
1148 main_sender: Option<PriorityQueueSender<RunnableVariant>>,
1149 main_receiver: Option<PriorityQueueReceiver<RunnableVariant>>,
1150 directx_devices: Option<DirectXDevices>,
1151 dispatcher: Option<Arc<WindowsDispatcher>>,
1152}
1153
1154fn has_package_identity() -> bool {
1155 let mut package_full_name_length = 0;
1156 let result = unsafe {
1157 windows::Win32::Storage::Packaging::Appx::GetCurrentPackageFullName(
1158 &mut package_full_name_length,
1159 None,
1160 )
1161 };
1162 if result == ERROR_INSUFFICIENT_BUFFER {
1163 true
1164 } else if result == APPMODEL_ERROR_NO_PACKAGE {
1165 false
1166 } else {
1167 log::warn!("failed to determine whether the process has package identity: {result:?}");
1168 false
1169 }
1170}
1171
1172fn open_target(target: impl AsRef<OsStr>) -> Result<()> {
1173 let target = target.as_ref();
1174 let ret = unsafe {
1175 ShellExecuteW(
1176 None,
1177 windows::core::w!("open"),
1178 &HSTRING::from(target),
1179 None,
1180 None,
1181 SW_SHOWDEFAULT,
1182 )
1183 };
1184 if ret.0 as isize <= 32 {
1185 Err(anyhow::anyhow!(
1186 "Unable to open target: {}",
1187 std::io::Error::last_os_error()
1188 ))
1189 } else {
1190 Ok(())
1191 }
1192}
1193
1194fn open_target_in_explorer(target: &Path) -> Result<()> {
1195 let dir = target.parent().context("No parent folder found")?;
1196 let desktop = unsafe { SHGetDesktopFolder()? };
1197
1198 let mut dir_item = std::ptr::null_mut();
1199 unsafe {
1200 desktop.ParseDisplayName(
1201 HWND::default(),
1202 None,
1203 &HSTRING::from(dir),
1204 None,
1205 &mut dir_item,
1206 std::ptr::null_mut(),
1207 )?;
1208 }
1209
1210 let mut file_item = std::ptr::null_mut();
1211 unsafe {
1212 desktop.ParseDisplayName(
1213 HWND::default(),
1214 None,
1215 &HSTRING::from(target),
1216 None,
1217 &mut file_item,
1218 std::ptr::null_mut(),
1219 )?;
1220 }
1221
1222 let highlight = [file_item as *const _];
1223 unsafe { SHOpenFolderAndSelectItems(dir_item as _, Some(&highlight), 0) }.or_else(|err| {
1224 if err.code().0 == ERROR_FILE_NOT_FOUND.0 as i32 {
1225 // On some systems, the above call mysteriously fails with "file not
1226 // found" even though the file is there. In these cases, ShellExecute()
1227 // seems to work as a fallback (although it won't select the file).
1228 open_target(dir).context("Opening target parent folder")
1229 } else {
1230 Err(anyhow::anyhow!("Can not open target path: {}", err))
1231 }
1232 })
1233}
1234
1235fn file_open_dialog(
1236 options: PathPromptOptions,
1237 window: Option<HWND>,
1238) -> Result<Option<Vec<PathBuf>>> {
1239 let folder_dialog: IFileOpenDialog =
1240 unsafe { CoCreateInstance(&FileOpenDialog, None, CLSCTX_ALL)? };
1241
1242 let mut dialog_options = FOS_FILEMUSTEXIST;
1243 if options.multiple {
1244 dialog_options |= FOS_ALLOWMULTISELECT;
1245 }
1246 if options.directories {
1247 dialog_options |= FOS_PICKFOLDERS;
1248 }
1249
1250 unsafe {
1251 folder_dialog.SetOptions(dialog_options)?;
1252
1253 if let Some(prompt) = options.prompt {
1254 let prompt: &str = &prompt;
1255 folder_dialog.SetOkButtonLabel(&HSTRING::from(prompt))?;
1256 }
1257
1258 if folder_dialog.Show(window).is_err() {
1259 // User cancelled
1260 return Ok(None);
1261 }
1262 }
1263
1264 let results = unsafe { folder_dialog.GetResults()? };
1265 let file_count = unsafe { results.GetCount()? };
1266 if file_count == 0 {
1267 return Ok(None);
1268 }
1269
1270 let mut paths = Vec::with_capacity(file_count as usize);
1271 for i in 0..file_count {
1272 let item = unsafe { results.GetItemAt(i)? };
1273 let path = unsafe { item.GetDisplayName(SIGDN_FILESYSPATH)?.to_string()? };
1274 paths.push(PathBuf::from(path));
1275 }
1276
1277 Ok(Some(paths))
1278}
1279
1280fn file_save_dialog(
1281 directory: PathBuf,
1282 suggested_name: Option<String>,
1283 window: Option<HWND>,
1284) -> Result<Option<PathBuf>> {
1285 let dialog: IFileSaveDialog = unsafe { CoCreateInstance(&FileSaveDialog, None, CLSCTX_ALL)? };
1286 if !directory.to_string_lossy().is_empty()
1287 && let Some(full_path) = directory
1288 .canonicalize()
1289 .context("failed to canonicalize directory")
1290 .log_err()
1291 {
1292 let full_path = dunce::simplified(&full_path);
1293 let full_path_string = full_path.display().to_string();
1294 let path_item: IShellItem =
1295 unsafe { SHCreateItemFromParsingName(&HSTRING::from(full_path_string), None)? };
1296 unsafe {
1297 dialog
1298 .SetFolder(&path_item)
1299 .context("failed to set dialog folder")
1300 .log_err()
1301 };
1302 }
1303
1304 if let Some(suggested_name) = suggested_name {
1305 unsafe {
1306 dialog
1307 .SetFileName(&HSTRING::from(suggested_name))
1308 .context("failed to set file name")
1309 .log_err()
1310 };
1311 }
1312
1313 unsafe {
1314 dialog.SetFileTypes(&[Common::COMDLG_FILTERSPEC {
1315 pszName: windows::core::w!("All files"),
1316 pszSpec: windows::core::w!("*.*"),
1317 }])?;
1318 if dialog.Show(window).is_err() {
1319 // User cancelled
1320 return Ok(None);
1321 }
1322 }
1323 let shell_item = unsafe { dialog.GetResult()? };
1324 let file_path_string = unsafe {
1325 let pwstr = shell_item.GetDisplayName(SIGDN_FILESYSPATH)?;
1326 let string = pwstr.to_string()?;
1327 CoTaskMemFree(Some(pwstr.0 as _));
1328 string
1329 };
1330 Ok(Some(PathBuf::from(file_path_string)))
1331}
1332
1333fn load_icon() -> Result<HICON> {
1334 let module = unsafe { GetModuleHandleW(None).context("unable to get module handle")? };
1335 let handle = unsafe {
1336 LoadImageW(
1337 Some(module.into()),
1338 windows::core::PCWSTR(1 as _),
1339 IMAGE_ICON,
1340 0,
1341 0,
1342 LR_DEFAULTSIZE | LR_SHARED,
1343 )
1344 .context("unable to load icon file")?
1345 };
1346 Ok(HICON(handle.0))
1347}
1348
1349#[inline]
1350fn should_auto_hide_scrollbars() -> Result<bool> {
1351 let ui_settings = UISettings::new()?;
1352 Ok(ui_settings.AutoHideScrollBars()?)
1353}
1354
1355fn check_device_lost(device: &ID3D11Device) -> bool {
1356 let device_state = unsafe { device.GetDeviceRemovedReason() };
1357 match device_state {
1358 Ok(_) => false,
1359 Err(err) => {
1360 log::error!("DirectX device lost detected: {:?}", err);
1361 true
1362 }
1363 }
1364}
1365
1366fn handle_gpu_device_lost(
1367 directx_devices: &mut DirectXDevices,
1368 platform_window: HWND,
1369 validation_number: usize,
1370 all_windows: &std::sync::Weak<RwLock<SmallVec<[SafeHwnd; 4]>>>,
1371 text_system: &std::sync::Weak<DirectWriteTextSystem>,
1372) -> Result<()> {
1373 // Here we wait a bit to ensure the system has time to recover from the device lost state.
1374 // If we don't wait, the final drawing result will be blank.
1375 std::thread::sleep(std::time::Duration::from_millis(350));
1376
1377 *directx_devices = try_to_recover_from_device_lost(|| {
1378 DirectXDevices::new().context("Failed to recreate new DirectX devices after device lost")
1379 })?;
1380 log::info!("DirectX devices successfully recreated.");
1381
1382 let lparam = LPARAM(directx_devices as *const _ as _);
1383 unsafe {
1384 SendMessageW(
1385 platform_window,
1386 WM_GPUI_GPU_DEVICE_LOST,
1387 Some(WPARAM(validation_number)),
1388 Some(lparam),
1389 );
1390 }
1391
1392 if let Some(text_system) = text_system.upgrade() {
1393 text_system.handle_gpu_lost(&directx_devices)?;
1394 }
1395 if let Some(all_windows) = all_windows.upgrade() {
1396 for window in all_windows.read().iter() {
1397 unsafe {
1398 SendMessageW(
1399 window.as_raw(),
1400 WM_GPUI_GPU_DEVICE_LOST,
1401 Some(WPARAM(validation_number)),
1402 Some(lparam),
1403 );
1404 }
1405 }
1406 std::thread::sleep(std::time::Duration::from_millis(200));
1407 for window in all_windows.read().iter() {
1408 unsafe {
1409 SendMessageW(
1410 window.as_raw(),
1411 WM_GPUI_FORCE_UPDATE_WINDOW,
1412 Some(WPARAM(validation_number)),
1413 None,
1414 );
1415 }
1416 }
1417 }
1418 Ok(())
1419}
1420
1421const PLATFORM_WINDOW_CLASS_NAME: PCWSTR = w!("Zed::PlatformWindow");
1422
1423fn register_platform_window_class() {
1424 let wc = WNDCLASSW {
1425 lpfnWndProc: Some(window_procedure),
1426 lpszClassName: PCWSTR(PLATFORM_WINDOW_CLASS_NAME.as_ptr()),
1427 ..Default::default()
1428 };
1429 unsafe { RegisterClassW(&wc) };
1430}
1431
1432unsafe extern "system" fn window_procedure(
1433 hwnd: HWND,
1434 msg: u32,
1435 wparam: WPARAM,
1436 lparam: LPARAM,
1437) -> LRESULT {
1438 if msg == WM_NCCREATE {
1439 let params = unsafe { &*(lparam.0 as *const CREATESTRUCTW) };
1440 let creation_context = params.lpCreateParams as *mut PlatformWindowCreateContext;
1441 let creation_context = unsafe { &mut *creation_context };
1442
1443 let Some(main_sender) = creation_context.main_sender.take() else {
1444 creation_context.inner = Some(Err(anyhow!("missing main sender")));
1445 return LRESULT(0);
1446 };
1447 creation_context.dispatcher = Some(Arc::new(WindowsDispatcher::new(
1448 main_sender,
1449 hwnd,
1450 creation_context.validation_number,
1451 )));
1452
1453 return match WindowsPlatformInner::new(creation_context) {
1454 Ok(inner) => {
1455 let weak = Box::new(Rc::downgrade(&inner));
1456 unsafe { set_window_long(hwnd, GWLP_USERDATA, Box::into_raw(weak) as isize) };
1457 creation_context.inner = Some(Ok(inner));
1458 unsafe { DefWindowProcW(hwnd, msg, wparam, lparam) }
1459 }
1460 Err(error) => {
1461 creation_context.inner = Some(Err(error));
1462 LRESULT(0)
1463 }
1464 };
1465 }
1466
1467 let ptr = unsafe { get_window_long(hwnd, GWLP_USERDATA) } as *mut Weak<WindowsPlatformInner>;
1468 if ptr.is_null() {
1469 return unsafe { DefWindowProcW(hwnd, msg, wparam, lparam) };
1470 }
1471 let inner = unsafe { &*ptr };
1472 let result = if let Some(inner) = inner.upgrade() {
1473 if cfg!(debug_assertions) {
1474 let inner = std::panic::AssertUnwindSafe(inner);
1475 match std::panic::catch_unwind(|| { inner }.handle_msg(hwnd, msg, wparam, lparam)) {
1476 Ok(result) => result,
1477 Err(_) => std::process::abort(),
1478 }
1479 } else {
1480 inner.handle_msg(hwnd, msg, wparam, lparam)
1481 }
1482 } else {
1483 unsafe { DefWindowProcW(hwnd, msg, wparam, lparam) }
1484 };
1485
1486 if msg == WM_NCDESTROY {
1487 unsafe { set_window_long(hwnd, GWLP_USERDATA, 0) };
1488 unsafe { drop(Box::from_raw(ptr)) };
1489 }
1490
1491 result
1492}
1493
1494#[cfg(test)]
1495mod tests {
1496 use crate::{read_from_clipboard, write_to_clipboard};
1497 use gpui::ClipboardItem;
1498
1499 #[test]
1500 fn test_clipboard() {
1501 let item = ClipboardItem::new_string("你好,我是张小白".to_string());
1502 write_to_clipboard(item.clone());
1503 assert_eq!(read_from_clipboard(), Some(item));
1504
1505 let item = ClipboardItem::new_string("12345".to_string());
1506 write_to_clipboard(item.clone());
1507 assert_eq!(read_from_clipboard(), Some(item));
1508
1509 let item = ClipboardItem::new_string_with_json_metadata("abcdef".to_string(), vec![3, 4]);
1510 write_to_clipboard(item.clone());
1511 assert_eq!(read_from_clipboard(), Some(item));
1512 }
1513}
1514