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OpenAgents Git authority 2026-07-28T04:43:45.026Z Public web read
NIP-34 coordinate30617:7649603503856e5148d571eac2766b288a8ff1e9e35d380337a1d2b0015b4f92:omega
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app.rs

2948 lines · 106.7 KB · rust
1use scheduler::Instant;
2use std::{
3    any::{TypeId, type_name},
4    cell::{BorrowMutError, Cell, Ref, RefCell, RefMut},
5    marker::PhantomData,
6    mem,
7    ops::{Deref, DerefMut},
8    path::{Path, PathBuf},
9    rc::{Rc, Weak},
10    sync::{Arc, atomic::Ordering::SeqCst},
11    time::Duration,
12};
13
14use anyhow::{Context as _, Result, anyhow};
15use derive_more::{Deref, DerefMut};
16use futures::{
17    Future, FutureExt,
18    channel::oneshot,
19    future::{LocalBoxFuture, Shared},
20};
21use itertools::Itertools;
22use parking_lot::RwLock;
23use slotmap::SlotMap;
24
25pub use async_context::*;
26#[cfg(feature = "bench")]
27pub use bench_context::{BenchAppContext, BenchReport, BenchWindowContext, bench_platform};
28use collections::{FxHashMap, FxHashSet, HashMap, TypeIdHashMap, TypeIdHashSet, VecDeque};
29pub use context::*;
30pub use entity_map::*;
31use gpui_util::{ResultExt, debug_panic};
32#[cfg(any(test, feature = "test-support"))]
33pub use headless_app_context::*;
34use http_client::{HttpClient, Url};
35use smallvec::SmallVec;
36#[cfg(any(test, feature = "test-support"))]
37pub use test_app::*;
38#[cfg(any(test, feature = "test-support"))]
39pub use test_context::*;
40#[cfg(all(target_os = "macos", any(test, feature = "test-support")))]
41pub use visual_test_context::*;
42
43#[cfg(any(feature = "inspector", debug_assertions))]
44use crate::InspectorElementRegistry;
45use crate::{
46    Action, ActionBuildError, ActionRegistry, Any, AnyView, AnyWindowHandle, AppContext, Arena,
47    ArenaBox, Asset, AssetSource, BackgroundExecutor, Bounds, ClipboardItem, CursorStyle,
48    DispatchPhase, DisplayId, EventEmitter, FocusHandle, FocusMap, ForegroundExecutor, Global,
49    KeyBinding, KeyContext, Keymap, Keystroke, LayoutId, Menu, MenuItem, OwnedMenu,
50    PathPromptOptions, Pixels, Platform, PlatformDisplay, PlatformKeyboardLayout,
51    PlatformKeyboardMapper, Point, Priority, PromptBuilder, PromptButton, PromptHandle,
52    PromptLevel, Render, RenderImage, RenderablePromptHandle, Reservation, ScreenCaptureSource,
53    SharedString, SubscriberSet, Subscription, SvgRenderer, SystemNotification,
54    SystemNotificationResponse, Task, TextRenderingMode, TextSystem, ThermalState, Window,
55    WindowAppearance, WindowButtonLayout, WindowHandle, WindowId, WindowInvalidator,
56    colors::{Colors, GlobalColors},
57    hash, init_app_menus,
58};
59
60mod async_context;
61#[cfg(feature = "bench")]
62mod bench_context;
63mod context;
64mod entity_map;
65#[cfg(any(test, feature = "test-support"))]
66mod headless_app_context;
67#[cfg(any(test, feature = "test-support"))]
68mod test_app;
69#[cfg(any(test, feature = "test-support"))]
70mod test_context;
71#[cfg(all(target_os = "macos", any(test, feature = "test-support")))]
72mod visual_test_context;
73
74/// The duration for which futures returned from [Context::on_app_quit] can run before the application fully quits.
75pub const SHUTDOWN_TIMEOUT: Duration = Duration::from_millis(200);
76
77/// Temporary(?) wrapper around [`RefCell<App>`] to help us debug any double borrows.
78/// Strongly consider removing after stabilization.
79#[doc(hidden)]
80pub struct AppCell {
81    app: RefCell<App>,
82}
83
84impl AppCell {
85    #[doc(hidden)]
86    #[track_caller]
87    pub fn borrow(&self) -> AppRef<'_> {
88        if option_env!("TRACK_THREAD_BORROWS").is_some() {
89            let thread_id = std::thread::current().id();
90            eprintln!("borrowed {thread_id:?}");
91        }
92        AppRef(self.app.borrow())
93    }
94
95    #[doc(hidden)]
96    #[track_caller]
97    pub fn borrow_mut(&self) -> AppRefMut<'_> {
98        if option_env!("TRACK_THREAD_BORROWS").is_some() {
99            let thread_id = std::thread::current().id();
100            eprintln!("borrowed {thread_id:?}");
101        }
102        AppRefMut(self.app.borrow_mut())
103    }
104
105    #[doc(hidden)]
106    #[track_caller]
107    pub fn try_borrow_mut(&self) -> Result<AppRefMut<'_>, BorrowMutError> {
108        if option_env!("TRACK_THREAD_BORROWS").is_some() {
109            let thread_id = std::thread::current().id();
110            eprintln!("borrowed {thread_id:?}");
111        }
112        Ok(AppRefMut(self.app.try_borrow_mut()?))
113    }
114}
115
116#[doc(hidden)]
117#[derive(Deref, DerefMut)]
118pub struct AppRef<'a>(Ref<'a, App>);
119
120impl Drop for AppRef<'_> {
121    fn drop(&mut self) {
122        if option_env!("TRACK_THREAD_BORROWS").is_some() {
123            let thread_id = std::thread::current().id();
124            eprintln!("dropped borrow from {thread_id:?}");
125        }
126    }
127}
128
129#[doc(hidden)]
130#[derive(Deref, DerefMut)]
131pub struct AppRefMut<'a>(RefMut<'a, App>);
132
133impl Drop for AppRefMut<'_> {
134    fn drop(&mut self) {
135        if option_env!("TRACK_THREAD_BORROWS").is_some() {
136            let thread_id = std::thread::current().id();
137            eprintln!("dropped {thread_id:?}");
138        }
139    }
140}
141
142/// A reference to a GPUI application, typically constructed in the `main` function of your app.
143/// You won't interact with this type much outside of initial configuration and startup.
144pub struct Application(Rc<AppCell>);
145
146/// A strong handle to an [`Application`] started with [`Application::run_embedded`].
147///
148/// Dropping this handle releases the app, so an embedder must hold it for as long as the
149/// app should run. While held, it is the embedder's entry point back into GPUI each time
150/// the external run loop gives it control.
151pub struct ApplicationHandle {
152    app: Rc<AppCell>,
153}
154
155impl ApplicationHandle {
156    /// Invoke `f` with the app context. Must not be called re-entrantly from code that
157    /// is already inside an update; the app state is a `RefCell` and will panic on a
158    /// double borrow.
159    pub fn update<R>(&self, f: impl FnOnce(&mut App) -> R) -> R {
160        let cx = &mut *self.app.borrow_mut();
161        f(cx)
162    }
163
164    /// An [`AsyncApp`] for use across await points. It holds the app weakly; keeping the
165    /// app alive remains this handle's job.
166    pub fn to_async(&self) -> AsyncApp {
167        self.update(|cx| cx.to_async())
168    }
169}
170
171/// Represents an application before it is fully launched. Once your app is
172/// configured, you'll start the app with `App::run`.
173impl Application {
174    /// Builds an app with a caller-provided platform implementation.
175    pub fn with_platform(platform: Rc<dyn Platform>) -> Self {
176        Self(App::new_app(
177            platform,
178            Arc::new(()),
179            Arc::new(NullHttpClient),
180        ))
181    }
182
183    /// Builds an app with accessibility (AccessKit) integration forcibly
184    /// disabled.
185    ///
186    /// In this mode, accessibility APIs (e.g.
187    /// [`div().role()`][crate::StatefulInteractiveElement::role]) silently
188    /// no-op.
189    ///
190    /// See the [accessibility guide](crate::_accessibility) for an overview of
191    /// the features this disables.
192    pub fn new_inaccessible(platform: Rc<dyn Platform>) -> Self {
193        let this = Self::with_platform(platform);
194        this.0.borrow_mut().accessibility_force_disabled = true;
195        this
196    }
197
198    /// Assigns the source of assets for the application.
199    pub fn with_assets(self, asset_source: impl AssetSource) -> Self {
200        let mut context_lock = self.0.borrow_mut();
201        let asset_source = Arc::new(asset_source);
202        context_lock.asset_source = asset_source.clone();
203        context_lock.svg_renderer = SvgRenderer::new(asset_source);
204        drop(context_lock);
205        self
206    }
207
208    /// Sets the HTTP client for the application.
209    pub fn with_http_client(self, http_client: Arc<dyn HttpClient>) -> Self {
210        let mut context_lock = self.0.borrow_mut();
211        context_lock.http_client = http_client;
212        drop(context_lock);
213        self
214    }
215
216    /// Configures when the application should automatically quit.
217    /// By default, [`QuitMode::Default`] is used.
218    pub fn with_quit_mode(self, mode: QuitMode) -> Self {
219        self.0.borrow_mut().quit_mode = mode;
220        self
221    }
222
223    /// Start the application. The provided callback will be called once the
224    /// app is fully launched.
225    pub fn run<F>(self, on_finish_launching: F)
226    where
227        F: 'static + FnOnce(&mut App),
228    {
229        let this = self.0.clone();
230        let platform = self.0.borrow().platform.clone();
231        platform.run(Box::new(move || {
232            let cx = &mut *this.borrow_mut();
233            on_finish_launching(cx);
234        }));
235    }
236
237    /// Start the application for an embedder that drives the run loop itself.
238    ///
239    /// On ordinary platforms `Platform::run` blocks for the lifetime of the app, and the
240    /// app state is kept alive by [`Application::run`]'s stack frame. Embedded platforms —
241    /// where the run loop belongs to someone else, e.g. GPUI compiled into a Wasm guest,
242    /// or a GPUI view hosted inside a foreign native application — implement
243    /// `Platform::run` to invoke the launch callback and return immediately. This method
244    /// supports that shape: it returns an [`ApplicationHandle`] that keeps the app alive
245    /// and lets the embedder re-enter it whenever the external run loop yields control.
246    pub fn run_embedded<F>(self, on_finish_launching: F) -> ApplicationHandle
247    where
248        F: 'static + FnOnce(&mut App),
249    {
250        let this = self.0.clone();
251        let platform = self.0.borrow().platform.clone();
252        platform.run(Box::new(move || {
253            let cx = &mut *this.borrow_mut();
254            on_finish_launching(cx);
255        }));
256        ApplicationHandle { app: self.0 }
257    }
258
259    /// Register a handler to be invoked when the platform instructs the application
260    /// to open one or more URLs.
261    pub fn on_open_urls<F>(&self, mut callback: F) -> &Self
262    where
263        F: 'static + FnMut(Vec<String>),
264    {
265        self.0.borrow().platform.on_open_urls(Box::new(callback));
266        self
267    }
268
269    /// Invokes a handler when an already-running application is launched.
270    /// On macOS, this can occur when the application icon is double-clicked or the app is launched via the dock.
271    pub fn on_reopen<F>(&self, mut callback: F) -> &Self
272    where
273        F: 'static + FnMut(&mut App),
274    {
275        let this = Rc::downgrade(&self.0);
276        self.0.borrow_mut().platform.on_reopen(Box::new(move || {
277            if let Some(app) = this.upgrade() {
278                callback(&mut app.borrow_mut());
279            }
280        }));
281        self
282    }
283
284    /// Invokes a handler when the system wakes from sleep.
285    pub fn on_system_wake<F>(&self, mut callback: F) -> &Self
286    where
287        F: 'static + FnMut(&mut App),
288    {
289        let this = Rc::downgrade(&self.0);
290        self.0
291            .borrow_mut()
292            .platform
293            .on_system_wake(Box::new(move || {
294                if let Some(app) = this.upgrade() {
295                    callback(&mut app.borrow_mut());
296                }
297            }));
298        self
299    }
300
301    /// Returns a handle to the [`BackgroundExecutor`] associated with this app, which can be used to spawn futures in the background.
302    pub fn background_executor(&self) -> BackgroundExecutor {
303        self.0.borrow().background_executor.clone()
304    }
305
306    /// Returns a handle to the [`ForegroundExecutor`] associated with this app, which can be used to spawn futures in the foreground.
307    pub fn foreground_executor(&self) -> ForegroundExecutor {
308        self.0.borrow().foreground_executor.clone()
309    }
310
311    /// Returns a reference to the [`TextSystem`] associated with this app.
312    pub fn text_system(&self) -> Arc<TextSystem> {
313        self.0.borrow().text_system.clone()
314    }
315
316    /// Returns the file URL of the executable with the specified name in the application bundle
317    pub fn path_for_auxiliary_executable(&self, name: &str) -> Result<PathBuf> {
318        self.0.borrow().path_for_auxiliary_executable(name)
319    }
320}
321
322type Handler = Box<dyn FnMut(&mut App) -> bool + 'static>;
323type Listener = Box<dyn FnMut(&dyn Any, &mut App) -> bool + 'static>;
324pub(crate) type KeystrokeObserver =
325    Box<dyn FnMut(&KeystrokeEvent, &mut Window, &mut App) -> bool + 'static>;
326type QuitHandler = Box<dyn FnOnce(&mut App) -> LocalBoxFuture<'static, ()> + 'static>;
327type WindowClosedHandler = Box<dyn FnMut(&mut App, WindowId)>;
328type ReleaseListener = Box<dyn FnOnce(&mut dyn Any, &mut App) + 'static>;
329type NewEntityListener = Box<dyn FnMut(AnyEntity, &mut Option<&mut Window>, &mut App) + 'static>;
330
331/// Defines when the application should automatically quit.
332#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
333pub enum QuitMode {
334    /// Use [`QuitMode::Explicit`] on macOS and [`QuitMode::LastWindowClosed`] on other platforms.
335    #[default]
336    Default,
337    /// Quit automatically when the last window is closed.
338    LastWindowClosed,
339    /// Quit only when requested via [`App::quit`].
340    Explicit,
341}
342
343/// Controls when GPUI hides the mouse cursor in response to keyboard input.
344///
345/// Restoration on mouse motion is handled by the platform layer; this enum
346/// only describes the policy for *triggering* a hide.
347#[derive(Copy, Clone, Debug, Default, PartialEq, Eq)]
348pub enum CursorHideMode {
349    /// Never hide the cursor automatically.
350    Never,
351    /// Hide on character-producing key presses (typing).
352    OnTyping,
353    /// Hide on character-producing key presses, *and* when a key binding
354    /// resolves to an action that consumes the keystroke.
355    #[default]
356    OnTypingAndAction,
357}
358
359#[doc(hidden)]
360#[derive(Clone, PartialEq, Eq)]
361pub struct SystemWindowTab {
362    pub id: WindowId,
363    pub title: SharedString,
364    pub handle: AnyWindowHandle,
365    pub last_active_at: Instant,
366}
367
368impl SystemWindowTab {
369    /// Create a new instance of the window tab.
370    pub fn new(title: SharedString, handle: AnyWindowHandle) -> Self {
371        Self {
372            id: handle.id,
373            title,
374            handle,
375            last_active_at: Instant::now(),
376        }
377    }
378}
379
380/// A controller for managing window tabs.
381#[derive(Default)]
382pub struct SystemWindowTabController {
383    visible: Option<bool>,
384    tab_groups: FxHashMap<usize, Vec<SystemWindowTab>>,
385}
386
387impl Global for SystemWindowTabController {}
388
389impl SystemWindowTabController {
390    /// Create a new instance of the window tab controller.
391    pub fn new() -> Self {
392        Self {
393            visible: None,
394            tab_groups: FxHashMap::default(),
395        }
396    }
397
398    /// Initialize the global window tab controller.
399    pub fn init(cx: &mut App) {
400        cx.set_global(SystemWindowTabController::new());
401    }
402
403    /// Get all tab groups.
404    pub fn tab_groups(&self) -> &FxHashMap<usize, Vec<SystemWindowTab>> {
405        &self.tab_groups
406    }
407
408    /// Get the next tab group window handle.
409    pub fn get_next_tab_group_window(cx: &mut App, id: WindowId) -> Option<&AnyWindowHandle> {
410        let controller = cx.global::<SystemWindowTabController>();
411        let current_group = controller
412            .tab_groups
413            .iter()
414            .find_map(|(group, tabs)| tabs.iter().find(|tab| tab.id == id).map(|_| group));
415
416        let current_group = current_group?;
417        // TODO: `.keys()` returns arbitrary order, what does "next" mean?
418        let mut group_ids: Vec<_> = controller.tab_groups.keys().collect();
419        let idx = group_ids.iter().position(|g| *g == current_group)?;
420        let next_idx = (idx + 1) % group_ids.len();
421
422        controller
423            .tab_groups
424            .get(group_ids[next_idx])
425            .and_then(|tabs| {
426                tabs.iter()
427                    .max_by_key(|tab| tab.last_active_at)
428                    .or_else(|| tabs.first())
429                    .map(|tab| &tab.handle)
430            })
431    }
432
433    /// Get the previous tab group window handle.
434    pub fn get_prev_tab_group_window(cx: &mut App, id: WindowId) -> Option<&AnyWindowHandle> {
435        let controller = cx.global::<SystemWindowTabController>();
436        let current_group = controller
437            .tab_groups
438            .iter()
439            .find_map(|(group, tabs)| tabs.iter().find(|tab| tab.id == id).map(|_| group));
440
441        let current_group = current_group?;
442        // TODO: `.keys()` returns arbitrary order, what does "previous" mean?
443        let mut group_ids: Vec<_> = controller.tab_groups.keys().collect();
444        let idx = group_ids.iter().position(|g| *g == current_group)?;
445        let prev_idx = if idx == 0 {
446            group_ids.len() - 1
447        } else {
448            idx - 1
449        };
450
451        controller
452            .tab_groups
453            .get(group_ids[prev_idx])
454            .and_then(|tabs| {
455                tabs.iter()
456                    .max_by_key(|tab| tab.last_active_at)
457                    .or_else(|| tabs.first())
458                    .map(|tab| &tab.handle)
459            })
460    }
461
462    /// Get all tabs in the same window.
463    pub fn tabs(&self, id: WindowId) -> Option<&Vec<SystemWindowTab>> {
464        self.tab_groups
465            .values()
466            .find(|tabs| tabs.iter().any(|tab| tab.id == id))
467    }
468
469    /// Initialize the visibility of the system window tab controller.
470    pub fn init_visible(cx: &mut App, visible: bool) {
471        let mut controller = cx.global_mut::<SystemWindowTabController>();
472        if controller.visible.is_none() {
473            controller.visible = Some(visible);
474        }
475    }
476
477    /// Get the visibility of the system window tab controller.
478    pub fn is_visible(&self) -> bool {
479        self.visible.unwrap_or(false)
480    }
481
482    /// Set the visibility of the system window tab controller.
483    pub fn set_visible(cx: &mut App, visible: bool) {
484        let mut controller = cx.global_mut::<SystemWindowTabController>();
485        controller.visible = Some(visible);
486    }
487
488    /// Update the last active of a window.
489    pub fn update_last_active(cx: &mut App, id: WindowId) {
490        let mut controller = cx.global_mut::<SystemWindowTabController>();
491        for windows in controller.tab_groups.values_mut() {
492            for tab in windows.iter_mut() {
493                if tab.id == id {
494                    tab.last_active_at = Instant::now();
495                }
496            }
497        }
498    }
499
500    /// Update the position of a tab within its group.
501    pub fn update_tab_position(cx: &mut App, id: WindowId, ix: usize) {
502        let mut controller = cx.global_mut::<SystemWindowTabController>();
503        for (_, windows) in controller.tab_groups.iter_mut() {
504            if let Some(current_pos) = windows.iter().position(|tab| tab.id == id) {
505                if ix < windows.len() && current_pos != ix {
506                    let window_tab = windows.remove(current_pos);
507                    windows.insert(ix, window_tab);
508                }
509                break;
510            }
511        }
512    }
513
514    /// Update the title of a tab.
515    pub fn update_tab_title(cx: &mut App, id: WindowId, title: SharedString) {
516        let controller = cx.global::<SystemWindowTabController>();
517        let tab = controller
518            .tab_groups
519            .values()
520            .flat_map(|windows| windows.iter())
521            .find(|tab| tab.id == id);
522
523        if tab.map_or(true, |t| t.title == title) {
524            return;
525        }
526
527        let mut controller = cx.global_mut::<SystemWindowTabController>();
528        for windows in controller.tab_groups.values_mut() {
529            for tab in windows.iter_mut() {
530                if tab.id == id {
531                    tab.title = title;
532                    return;
533                }
534            }
535        }
536    }
537
538    /// Insert a tab into a tab group.
539    pub fn add_tab(cx: &mut App, id: WindowId, tabs: Vec<SystemWindowTab>) {
540        let mut controller = cx.global_mut::<SystemWindowTabController>();
541        let Some(tab) = tabs.iter().find(|tab| tab.id == id).cloned() else {
542            return;
543        };
544
545        let mut expected_tab_ids: Vec<_> = tabs
546            .iter()
547            .filter(|tab| tab.id != id)
548            .map(|tab| tab.id)
549            .sorted()
550            .collect();
551
552        let mut tab_group_id = None;
553        for (group_id, group_tabs) in &controller.tab_groups {
554            let tab_ids: Vec<_> = group_tabs.iter().map(|tab| tab.id).sorted().collect();
555            if tab_ids == expected_tab_ids {
556                tab_group_id = Some(*group_id);
557                break;
558            }
559        }
560
561        if let Some(tab_group_id) = tab_group_id {
562            if let Some(tabs) = controller.tab_groups.get_mut(&tab_group_id) {
563                tabs.push(tab);
564            }
565        } else {
566            let new_group_id = controller.tab_groups.len();
567            controller.tab_groups.insert(new_group_id, tabs);
568        }
569    }
570
571    /// Remove a tab from a tab group.
572    pub fn remove_tab(cx: &mut App, id: WindowId) -> Option<SystemWindowTab> {
573        let mut controller = cx.global_mut::<SystemWindowTabController>();
574        let mut removed_tab = None;
575
576        controller.tab_groups.retain(|_, tabs| {
577            if let Some(pos) = tabs.iter().position(|tab| tab.id == id) {
578                removed_tab = Some(tabs.remove(pos));
579            }
580            !tabs.is_empty()
581        });
582
583        removed_tab
584    }
585
586    /// Move a tab to a new tab group.
587    pub fn move_tab_to_new_window(cx: &mut App, id: WindowId) {
588        let mut removed_tab = Self::remove_tab(cx, id);
589        let mut controller = cx.global_mut::<SystemWindowTabController>();
590
591        if let Some(tab) = removed_tab {
592            let new_group_id = controller.tab_groups.keys().max().map_or(0, |k| k + 1);
593            controller.tab_groups.insert(new_group_id, vec![tab]);
594        }
595    }
596
597    /// Merge all tab groups into a single group.
598    pub fn merge_all_windows(cx: &mut App, id: WindowId) {
599        let mut controller = cx.global_mut::<SystemWindowTabController>();
600        let Some(initial_tabs) = controller.tabs(id) else {
601            return;
602        };
603
604        let initial_tabs_len = initial_tabs.len();
605        let mut all_tabs = initial_tabs.clone();
606
607        for (_, mut tabs) in controller.tab_groups.drain() {
608            tabs.retain(|tab| !all_tabs[..initial_tabs_len].contains(tab));
609            all_tabs.extend(tabs);
610        }
611
612        controller.tab_groups.insert(0, all_tabs);
613    }
614
615    /// Selects the next tab in the tab group in the trailing direction.
616    pub fn select_next_tab(cx: &mut App, id: WindowId) {
617        let mut controller = cx.global_mut::<SystemWindowTabController>();
618        let Some(tabs) = controller.tabs(id) else {
619            return;
620        };
621
622        let current_index = tabs.iter().position(|tab| tab.id == id).unwrap();
623        let next_index = (current_index + 1) % tabs.len();
624
625        let _ = &tabs[next_index].handle.update(cx, |_, window, _| {
626            window.activate_window();
627        });
628    }
629
630    /// Selects the previous tab in the tab group in the leading direction.
631    pub fn select_previous_tab(cx: &mut App, id: WindowId) {
632        let mut controller = cx.global_mut::<SystemWindowTabController>();
633        let Some(tabs) = controller.tabs(id) else {
634            return;
635        };
636
637        let current_index = tabs.iter().position(|tab| tab.id == id).unwrap();
638        let previous_index = if current_index == 0 {
639            tabs.len() - 1
640        } else {
641            current_index - 1
642        };
643
644        let _ = &tabs[previous_index].handle.update(cx, |_, window, _| {
645            window.activate_window();
646        });
647    }
648}
649
650pub(crate) enum GpuiMode {
651    #[cfg(any(test, feature = "test-support"))]
652    Test {
653        skip_drawing: bool,
654    },
655    Production,
656}
657
658impl GpuiMode {
659    #[cfg(any(test, feature = "test-support"))]
660    pub fn test() -> Self {
661        GpuiMode::Test {
662            skip_drawing: false,
663        }
664    }
665
666    #[inline]
667    pub(crate) fn skip_drawing(&self) -> bool {
668        match self {
669            #[cfg(any(test, feature = "test-support"))]
670            GpuiMode::Test { skip_drawing } => *skip_drawing,
671            GpuiMode::Production => false,
672        }
673    }
674}
675
676/// Contains the state of the full application, and passed as a reference to a variety of callbacks.
677/// Other [Context] derefs to this type.
678/// You need a reference to an `App` to access the state of a [Entity].
679pub struct App {
680    pub(crate) this: Weak<AppCell>,
681    pub(crate) platform: Rc<dyn Platform>,
682    text_system: Arc<TextSystem>,
683
684    pub(crate) actions: Rc<ActionRegistry>,
685    pub(crate) active_drag: Option<AnyDrag>,
686    pub(crate) background_executor: BackgroundExecutor,
687    pub(crate) foreground_executor: ForegroundExecutor,
688    pub(crate) entities: EntityMap,
689    pub(crate) new_entity_observers: SubscriberSet<TypeId, NewEntityListener>,
690    pub(crate) windows: SlotMap<WindowId, Option<Box<Window>>>,
691    pub(crate) window_handles: FxHashMap<WindowId, AnyWindowHandle>,
692    pub(crate) focus_handles: Arc<FocusMap>,
693    pub(crate) keymap: Rc<RefCell<Keymap>>,
694    pub(crate) keyboard_layout: Box<dyn PlatformKeyboardLayout>,
695    pub(crate) keyboard_mapper: Rc<dyn PlatformKeyboardMapper>,
696    pub(crate) global_action_listeners:
697        TypeIdHashMap<Vec<Rc<dyn Fn(&dyn Any, DispatchPhase, &mut Self)>>>,
698    pending_effects: VecDeque<Effect>,
699
700    pub(crate) observers: SubscriberSet<EntityId, Handler>,
701    pub(crate) event_listeners: SubscriberSet<EntityId, (TypeId, Listener)>,
702    pub(crate) keystroke_observers: SubscriberSet<(), KeystrokeObserver>,
703    pub(crate) keystroke_interceptors: SubscriberSet<(), KeystrokeObserver>,
704    pub(crate) keyboard_layout_observers: SubscriberSet<(), Handler>,
705    pub(crate) thermal_state_observers: SubscriberSet<(), Handler>,
706    pub(crate) release_listeners: SubscriberSet<EntityId, ReleaseListener>,
707    pub(crate) global_observers: SubscriberSet<TypeId, Handler>,
708    pub(crate) quit_observers: SubscriberSet<(), QuitHandler>,
709    pub(crate) restart_observers: SubscriberSet<(), Handler>,
710    pub(crate) window_closed_observers: SubscriberSet<(), WindowClosedHandler>,
711
712    /// Per-App element arena. This isolates element allocations between different
713    /// App instances (important for tests where multiple Apps run concurrently).
714    pub(crate) element_arena: RefCell<Arena>,
715    /// Per-App event arena.
716    pub(crate) event_arena: Arena,
717
718    // Drop globals last. We need to ensure all tasks owned by entities and
719    // callbacks are marked cancelled at this point as this will also shutdown
720    // the tokio runtime. As any task attempting to spawn a blocking tokio task,
721    // might panic.
722    pub(crate) globals_by_type: TypeIdHashMap<Box<dyn Any>>,
723
724    // assets
725    pub(crate) loading_assets: FxHashMap<(TypeId, u64), Box<dyn Any>>,
726    asset_source: Arc<dyn AssetSource>,
727    pub(crate) svg_renderer: SvgRenderer,
728    http_client: Arc<dyn HttpClient>,
729
730    // below is plain data, the drop order is insignificant here
731    pub(crate) pending_notifications: FxHashSet<EntityId>,
732    pub(crate) pending_global_notifications: TypeIdHashSet,
733    pub(crate) restart_path: Option<PathBuf>,
734    pub(crate) layout_id_buffer: Vec<LayoutId>, // We recycle this memory across layout requests.
735    pub(crate) propagate_event: bool,
736    pub(crate) prompt_builder: Option<PromptBuilder>,
737    pub(crate) window_invalidators_by_entity:
738        FxHashMap<EntityId, FxHashMap<WindowId, WindowInvalidator>>,
739    pub(crate) tracked_entities: FxHashMap<WindowId, FxHashSet<EntityId>>,
740    pub(crate) current_window_by_entity: FxHashMap<EntityId, WindowId>,
741    #[cfg(any(feature = "inspector", debug_assertions))]
742    pub(crate) inspector_renderer: Option<crate::InspectorRenderer>,
743    #[cfg(any(feature = "inspector", debug_assertions))]
744    pub(crate) inspector_element_registry: InspectorElementRegistry,
745    #[cfg(any(test, feature = "test-support", debug_assertions))]
746    pub(crate) name: Option<&'static str>,
747    pub(crate) text_rendering_mode: Rc<Cell<TextRenderingMode>>,
748
749    pub(crate) window_update_stack: Vec<WindowId>,
750    pub(crate) mode: GpuiMode,
751    pub(crate) cursor_hide_mode: CursorHideMode,
752    pub(crate) reduce_motion: bool,
753    /// Whether the app was created by [`Application::new_inaccessible`]. No
754    /// accesskit APIs will be called when this flag is set.
755    pub(crate) accessibility_force_disabled: bool,
756    flushing_effects: bool,
757    pending_updates: usize,
758    quit_mode: QuitMode,
759    quitting: bool,
760
761    // We need to ensure the leak detector drops last, after all tasks, callbacks and things have been dropped.
762    // Otherwise it may report false positives.
763    #[cfg(any(test, feature = "leak-detection"))]
764    _ref_counts: Arc<RwLock<EntityRefCounts>>,
765}
766
767impl App {
768    #[allow(clippy::new_ret_no_self)]
769    pub(crate) fn new_app(
770        platform: Rc<dyn Platform>,
771        asset_source: Arc<dyn AssetSource>,
772        http_client: Arc<dyn HttpClient>,
773    ) -> Rc<AppCell> {
774        let background_executor = platform.background_executor();
775        let foreground_executor = platform.foreground_executor();
776        assert!(
777            background_executor.is_main_thread(),
778            "must construct App on main thread"
779        );
780
781        let text_system = Arc::new(TextSystem::new(platform.text_system()));
782        let entities = EntityMap::new();
783        let keyboard_layout = platform.keyboard_layout();
784        let keyboard_mapper = platform.keyboard_mapper();
785
786        #[cfg(any(test, feature = "leak-detection"))]
787        let _ref_counts = entities.ref_counts_drop_handle();
788
789        let app = Rc::new_cyclic(|this| AppCell {
790            app: RefCell::new(App {
791                this: this.clone(),
792                platform: platform.clone(),
793                text_system,
794                text_rendering_mode: Rc::new(Cell::new(TextRenderingMode::default())),
795                mode: GpuiMode::Production,
796                actions: Rc::new(ActionRegistry::default()),
797                flushing_effects: false,
798                pending_updates: 0,
799                active_drag: None,
800                background_executor,
801                foreground_executor,
802                svg_renderer: SvgRenderer::new(asset_source.clone()),
803                loading_assets: Default::default(),
804                asset_source,
805                http_client,
806                globals_by_type: Default::default(),
807                entities,
808                new_entity_observers: SubscriberSet::new(),
809                windows: SlotMap::with_key(),
810                window_update_stack: Vec::new(),
811                window_handles: FxHashMap::default(),
812                focus_handles: Arc::new(RwLock::new(SlotMap::with_key())),
813                keymap: Rc::new(RefCell::new(Keymap::default())),
814                keyboard_layout,
815                keyboard_mapper,
816                global_action_listeners: Default::default(),
817                pending_effects: VecDeque::new(),
818                pending_notifications: FxHashSet::default(),
819                pending_global_notifications: Default::default(),
820                observers: SubscriberSet::new(),
821                tracked_entities: FxHashMap::default(),
822                window_invalidators_by_entity: FxHashMap::default(),
823                current_window_by_entity: FxHashMap::default(),
824                event_listeners: SubscriberSet::new(),
825                release_listeners: SubscriberSet::new(),
826                keystroke_observers: SubscriberSet::new(),
827                keystroke_interceptors: SubscriberSet::new(),
828                keyboard_layout_observers: SubscriberSet::new(),
829                thermal_state_observers: SubscriberSet::new(),
830                global_observers: SubscriberSet::new(),
831                quit_observers: SubscriberSet::new(),
832                restart_observers: SubscriberSet::new(),
833                restart_path: None,
834                window_closed_observers: SubscriberSet::new(),
835                layout_id_buffer: Default::default(),
836                propagate_event: true,
837                prompt_builder: Some(PromptBuilder::Default),
838                #[cfg(any(feature = "inspector", debug_assertions))]
839                inspector_renderer: None,
840                #[cfg(any(feature = "inspector", debug_assertions))]
841                inspector_element_registry: InspectorElementRegistry::default(),
842                quit_mode: QuitMode::default(),
843                quitting: false,
844                cursor_hide_mode: CursorHideMode::default(),
845                reduce_motion: false,
846                accessibility_force_disabled: false,
847
848                #[cfg(any(test, feature = "test-support", debug_assertions))]
849                name: None,
850                element_arena: RefCell::new(Arena::new(1024 * 1024)),
851                event_arena: Arena::new(1024 * 1024),
852
853                #[cfg(any(test, feature = "leak-detection"))]
854                _ref_counts,
855            }),
856        });
857
858        init_app_menus(platform.as_ref(), &app.borrow());
859        SystemWindowTabController::init(&mut app.borrow_mut());
860
861        platform.on_keyboard_layout_change(Box::new({
862            let app = Rc::downgrade(&app);
863            move || {
864                if let Some(app) = app.upgrade() {
865                    let cx = &mut app.borrow_mut();
866                    cx.keyboard_layout = cx.platform.keyboard_layout();
867                    cx.keyboard_mapper = cx.platform.keyboard_mapper();
868                    cx.keyboard_layout_observers
869                        .clone()
870                        .retain(&(), move |callback| (callback)(cx));
871                }
872            }
873        }));
874
875        platform.on_thermal_state_change(Box::new({
876            let app = Rc::downgrade(&app);
877            move || {
878                if let Some(app) = app.upgrade() {
879                    let cx = &mut app.borrow_mut();
880                    cx.thermal_state_observers
881                        .clone()
882                        .retain(&(), move |callback| (callback)(cx));
883                }
884            }
885        }));
886
887        platform.on_quit(Box::new({
888            let cx = Rc::downgrade(&app);
889            move || {
890                if let Some(cx) = cx.upgrade() {
891                    cx.borrow_mut().shutdown();
892                }
893            }
894        }));
895
896        app
897    }
898
899    #[doc(hidden)]
900    pub fn ref_counts_drop_handle(&self) -> impl Sized + use<> {
901        self.entities.ref_counts_drop_handle()
902    }
903
904    /// Captures a snapshot of all entities that currently have alive handles.
905    ///
906    /// The returned [`LeakDetectorSnapshot`] can later be passed to
907    /// [`assert_no_new_leaks`](Self::assert_no_new_leaks) to verify that no
908    /// entities created after the snapshot are still alive.
909    #[cfg(any(test, feature = "leak-detection"))]
910    pub fn leak_detector_snapshot(&self) -> LeakDetectorSnapshot {
911        self.entities.leak_detector_snapshot()
912    }
913
914    /// Asserts that no entities created after `snapshot` still have alive handles.
915    ///
916    /// Entities that were already tracked at the time of the snapshot are ignored,
917    /// even if they still have handles. Only *new* entities (those whose
918    /// `EntityId` was not present in the snapshot) are considered leaks.
919    ///
920    /// # Panics
921    ///
922    /// Panics if any new entity handles exist. The panic message lists every
923    /// leaked entity with its type name, and includes allocation-site backtraces
924    /// when `LEAK_BACKTRACE` is set.
925    #[cfg(any(test, feature = "leak-detection"))]
926    pub fn assert_no_new_leaks(&self, snapshot: &LeakDetectorSnapshot) {
927        self.entities.assert_no_new_leaks(snapshot)
928    }
929
930    /// Quit the application gracefully. Handlers registered with [`Context::on_app_quit`]
931    /// will be given `SHUTDOWN_TIMEOUT` to complete before exiting.
932    pub fn shutdown(&mut self) {
933        let mut futures = Vec::new();
934
935        for observer in self.quit_observers.remove(&()) {
936            futures.push(observer(self));
937        }
938
939        self.windows.clear();
940        self.window_handles.clear();
941        self.flush_effects();
942        self.quitting = true;
943
944        let futures = futures::future::join_all(futures);
945        if self
946            .foreground_executor
947            .block_with_timeout(SHUTDOWN_TIMEOUT, futures)
948            .is_err()
949        {
950            log::error!("timed out waiting on app_will_quit");
951        }
952
953        self.quitting = false;
954    }
955
956    /// Get the id of the current keyboard layout
957    pub fn keyboard_layout(&self) -> &dyn PlatformKeyboardLayout {
958        self.keyboard_layout.as_ref()
959    }
960
961    /// Get the current keyboard mapper.
962    pub fn keyboard_mapper(&self) -> &Rc<dyn PlatformKeyboardMapper> {
963        &self.keyboard_mapper
964    }
965
966    /// Invokes a handler when the current keyboard layout changes
967    pub fn on_keyboard_layout_change<F>(&self, mut callback: F) -> Subscription
968    where
969        F: 'static + FnMut(&mut App),
970    {
971        let (subscription, activate) = self.keyboard_layout_observers.insert(
972            (),
973            Box::new(move |cx| {
974                callback(cx);
975                true
976            }),
977        );
978        activate();
979        subscription
980    }
981
982    /// Gracefully quit the application via the platform's standard routine.
983    pub fn quit(&self) {
984        self.platform.quit();
985    }
986
987    /// Returns the current policy for hiding the cursor in response to
988    /// keyboard input.
989    pub fn cursor_hide_mode(&self) -> CursorHideMode {
990        self.cursor_hide_mode
991    }
992
993    /// Sets the policy controlling when GPUI hides the cursor in response
994    /// to keyboard input.
995    pub fn set_cursor_hide_mode(&mut self, mode: CursorHideMode) {
996        self.cursor_hide_mode = mode;
997    }
998
999    /// Returns whether the cursor is currently visible according to the
1000    /// platform. This will report `false` after a keyboard input has hidden
1001    /// the cursor and the user has not yet moved the mouse to restore it.
1002    ///
1003    /// See [`App::set_cursor_hide_mode`].
1004    pub fn is_cursor_visible(&self) -> bool {
1005        self.platform.is_cursor_visible()
1006    }
1007
1008    /// Returns whether non-essential animations (e.g. loading spinners) should
1009    /// be rendered in a static state instead of animating.
1010    pub fn reduce_motion(&self) -> bool {
1011        self.reduce_motion
1012    }
1013
1014    /// Sets whether non-essential animations (e.g. loading spinners) should be
1015    /// rendered in a static state instead of animating.
1016    pub fn set_reduce_motion(&mut self, reduce_motion: bool) {
1017        if self.reduce_motion != reduce_motion {
1018            self.reduce_motion = reduce_motion;
1019            self.refresh_windows();
1020        }
1021    }
1022
1023    /// Schedules all windows in the application to be redrawn. This can be called
1024    /// multiple times in an update cycle and still result in a single redraw.
1025    pub fn refresh_windows(&mut self) {
1026        self.pending_effects.push_back(Effect::RefreshWindows);
1027    }
1028
1029    pub(crate) fn update<R>(&mut self, update: impl FnOnce(&mut Self) -> R) -> R {
1030        self.start_update();
1031        let result = update(self);
1032        self.finish_update();
1033        result
1034    }
1035
1036    pub(crate) fn start_update(&mut self) {
1037        self.pending_updates += 1;
1038    }
1039
1040    pub(crate) fn finish_update(&mut self) {
1041        if !self.flushing_effects && self.pending_updates == 1 {
1042            self.flushing_effects = true;
1043            self.flush_effects();
1044            self.flushing_effects = false;
1045        }
1046        self.pending_updates -= 1;
1047    }
1048
1049    /// Arrange a callback to be invoked when the given entity calls `notify` on its respective context.
1050    pub fn observe<W>(
1051        &mut self,
1052        entity: &Entity<W>,
1053        mut on_notify: impl FnMut(Entity<W>, &mut App) + 'static,
1054    ) -> Subscription
1055    where
1056        W: 'static,
1057    {
1058        self.observe_internal(entity, move |e, cx| {
1059            on_notify(e, cx);
1060            true
1061        })
1062    }
1063
1064    pub(crate) fn detect_accessed_entities<R>(
1065        &mut self,
1066        callback: impl FnOnce(&mut App) -> R,
1067    ) -> (R, FxHashSet<EntityId>) {
1068        let accessed_entities_start = self.entities.accessed_entities.get_mut().clone();
1069        let result = callback(self);
1070        let entities_accessed_in_callback = self
1071            .entities
1072            .accessed_entities
1073            .get_mut()
1074            .difference(&accessed_entities_start)
1075            .copied()
1076            .collect::<FxHashSet<EntityId>>();
1077        (result, entities_accessed_in_callback)
1078    }
1079
1080    pub(crate) fn record_entities_accessed(
1081        &mut self,
1082        window_handle: AnyWindowHandle,
1083        invalidator: WindowInvalidator,
1084        entities: &FxHashSet<EntityId>,
1085    ) {
1086        let mut tracked_entities =
1087            std::mem::take(self.tracked_entities.entry(window_handle.id).or_default());
1088        for entity in tracked_entities.iter() {
1089            self.window_invalidators_by_entity
1090                .entry(*entity)
1091                .and_modify(|windows| {
1092                    windows.remove(&window_handle.id);
1093                });
1094        }
1095        for entity in entities.iter() {
1096            self.window_invalidators_by_entity
1097                .entry(*entity)
1098                .or_default()
1099                .insert(window_handle.id, invalidator.clone());
1100            self.current_window_by_entity
1101                .insert(*entity, window_handle.id);
1102        }
1103        tracked_entities.clear();
1104        tracked_entities.extend(entities.iter().copied());
1105        self.tracked_entities
1106            .insert(window_handle.id, tracked_entities);
1107    }
1108
1109    pub(crate) fn new_observer(&mut self, key: EntityId, value: Handler) -> Subscription {
1110        let (subscription, activate) = self.observers.insert(key, value);
1111        self.defer(move |_| activate());
1112        subscription
1113    }
1114
1115    pub(crate) fn observe_internal<W>(
1116        &mut self,
1117        entity: &Entity<W>,
1118        mut on_notify: impl FnMut(Entity<W>, &mut App) -> bool + 'static,
1119    ) -> Subscription
1120    where
1121        W: 'static,
1122    {
1123        let entity_id = entity.entity_id();
1124        let handle = entity.downgrade();
1125        self.new_observer(
1126            entity_id,
1127            Box::new(move |cx| {
1128                if let Some(entity) = handle.upgrade() {
1129                    on_notify(entity, cx)
1130                } else {
1131                    false
1132                }
1133            }),
1134        )
1135    }
1136
1137    /// Arrange for the given callback to be invoked whenever the given entity emits an event of a given type.
1138    /// The callback is provided a handle to the emitting entity and a reference to the emitted event.
1139    pub fn subscribe<T, Event>(
1140        &mut self,
1141        entity: &Entity<T>,
1142        mut on_event: impl FnMut(Entity<T>, &Event, &mut App) + 'static,
1143    ) -> Subscription
1144    where
1145        T: 'static + EventEmitter<Event>,
1146        Event: 'static,
1147    {
1148        self.subscribe_internal(entity, move |entity, event, cx| {
1149            on_event(entity, event, cx);
1150            true
1151        })
1152    }
1153
1154    pub(crate) fn new_subscription(
1155        &mut self,
1156        key: EntityId,
1157        value: (TypeId, Listener),
1158    ) -> Subscription {
1159        let (subscription, activate) = self.event_listeners.insert(key, value);
1160        self.defer(move |_| activate());
1161        subscription
1162    }
1163    pub(crate) fn subscribe_internal<T, Evt>(
1164        &mut self,
1165        entity: &Entity<T>,
1166        mut on_event: impl FnMut(Entity<T>, &Evt, &mut App) -> bool + 'static,
1167    ) -> Subscription
1168    where
1169        T: 'static + EventEmitter<Evt>,
1170        Evt: 'static,
1171    {
1172        let entity_id = entity.entity_id();
1173        let handle = entity.downgrade();
1174        self.new_subscription(
1175            entity_id,
1176            (
1177                TypeId::of::<Evt>(),
1178                Box::new(move |event, cx| {
1179                    let event: &Evt = event.downcast_ref().expect("invalid event type");
1180                    if let Some(entity) = handle.upgrade() {
1181                        on_event(entity, event, cx)
1182                    } else {
1183                        false
1184                    }
1185                }),
1186            ),
1187        )
1188    }
1189
1190    /// Returns handles to all open windows in the application.
1191    /// Each handle could be downcast to a handle typed for the root view of that window.
1192    /// To find all windows of a given type, you could filter on
1193    pub fn windows(&self) -> Vec<AnyWindowHandle> {
1194        self.windows
1195            .keys()
1196            .flat_map(|window_id| self.window_handles.get(&window_id).copied())
1197            .collect()
1198    }
1199
1200    /// Returns the window handles ordered by their appearance on screen, front to back.
1201    ///
1202    /// The first window in the returned list is the active/topmost window of the application.
1203    ///
1204    /// This method returns None if the platform doesn't implement the method yet.
1205    pub fn window_stack(&self) -> Option<Vec<AnyWindowHandle>> {
1206        self.platform.window_stack()
1207    }
1208
1209    /// Returns a handle to the window that is currently focused at the platform level, if one exists.
1210    pub fn active_window(&self) -> Option<AnyWindowHandle> {
1211        self.platform.active_window()
1212    }
1213
1214    /// Opens a new window with the given option and the root view returned by the given function.
1215    /// The function is invoked with a `Window`, which can be used to interact with window-specific
1216    /// functionality.
1217    pub fn open_window<V: 'static + Render>(
1218        &mut self,
1219        options: crate::WindowOptions,
1220        build_root_view: impl FnOnce(&mut Window, &mut App) -> Entity<V>,
1221    ) -> anyhow::Result<WindowHandle<V>> {
1222        self.update(|cx| {
1223            let id = cx.windows.insert(None);
1224            let handle = WindowHandle::new(id);
1225            match Window::new(handle.into(), options, cx) {
1226                Ok(mut window) => {
1227                    cx.window_update_stack.push(id);
1228                    let root_view = build_root_view(&mut window, cx);
1229                    cx.window_update_stack.pop();
1230                    window.root.replace(root_view.into());
1231                    window.defer(cx, |window: &mut Window, cx| window.appearance_changed(cx));
1232
1233                    // allow a window to draw at least once before returning
1234                    // this didn't cause any issues on non windows platforms as it seems we always won the race to on_request_frame
1235                    // on windows we quite frequently lose the race and return a window that has never rendered, which leads to a crash
1236                    // where DispatchTree::root_node_id asserts on empty nodes
1237                    let clear = window.draw(cx);
1238                    clear.clear(cx);
1239
1240                    cx.window_handles.insert(id, window.handle);
1241                    cx.windows.get_mut(id).unwrap().replace(Box::new(window));
1242                    Ok(handle)
1243                }
1244                Err(e) => {
1245                    cx.windows.remove(id);
1246                    Err(e)
1247                }
1248            }
1249        })
1250    }
1251
1252    /// Instructs the platform to activate the application by bringing it to the foreground.
1253    pub fn activate(&self, ignoring_other_apps: bool) {
1254        self.platform.activate(ignoring_other_apps);
1255    }
1256
1257    /// Hide the application at the platform level.
1258    pub fn hide(&self) {
1259        self.platform.hide();
1260    }
1261
1262    /// Hide other applications at the platform level.
1263    pub fn hide_other_apps(&self) {
1264        self.platform.hide_other_apps();
1265    }
1266
1267    /// Unhide other applications at the platform level.
1268    pub fn unhide_other_apps(&self) {
1269        self.platform.unhide_other_apps();
1270    }
1271
1272    /// Returns the list of currently active displays.
1273    pub fn displays(&self) -> Vec<Rc<dyn PlatformDisplay>> {
1274        self.platform.displays()
1275    }
1276
1277    /// Returns the primary display that will be used for new windows.
1278    pub fn primary_display(&self) -> Option<Rc<dyn PlatformDisplay>> {
1279        self.platform.primary_display()
1280    }
1281
1282    /// Returns whether `screen_capture_sources` may work.
1283    pub fn is_screen_capture_supported(&self) -> bool {
1284        self.platform.is_screen_capture_supported()
1285    }
1286
1287    /// Returns a list of available screen capture sources.
1288    pub fn screen_capture_sources(
1289        &self,
1290    ) -> oneshot::Receiver<Result<Vec<Rc<dyn ScreenCaptureSource>>>> {
1291        self.platform.screen_capture_sources()
1292    }
1293
1294    /// Returns the display with the given ID, if one exists.
1295    pub fn find_display(&self, id: DisplayId) -> Option<Rc<dyn PlatformDisplay>> {
1296        self.displays()
1297            .iter()
1298            .find(|display| display.id() == id)
1299            .cloned()
1300    }
1301
1302    /// Returns the current thermal state of the system.
1303    pub fn thermal_state(&self) -> ThermalState {
1304        self.platform.thermal_state()
1305    }
1306
1307    /// Invokes a handler when the thermal state changes
1308    pub fn on_thermal_state_change<F>(&self, mut callback: F) -> Subscription
1309    where
1310        F: 'static + FnMut(&mut App),
1311    {
1312        let (subscription, activate) = self.thermal_state_observers.insert(
1313            (),
1314            Box::new(move |cx| {
1315                callback(cx);
1316                true
1317            }),
1318        );
1319        activate();
1320        subscription
1321    }
1322
1323    /// Returns the appearance of the application's windows.
1324    pub fn window_appearance(&self) -> WindowAppearance {
1325        self.platform.window_appearance()
1326    }
1327
1328    /// Returns the window button layout configuration when supported.
1329    pub fn button_layout(&self) -> Option<WindowButtonLayout> {
1330        self.platform.button_layout()
1331    }
1332
1333    /// Reads data from the platform clipboard.
1334    pub fn read_from_clipboard(&self) -> Option<ClipboardItem> {
1335        self.platform.read_from_clipboard()
1336    }
1337
1338    /// Sets the text rendering mode for the application.
1339    pub fn set_text_rendering_mode(&mut self, mode: TextRenderingMode) {
1340        self.text_rendering_mode.set(mode);
1341    }
1342
1343    /// Returns the current text rendering mode for the application.
1344    pub fn text_rendering_mode(&self) -> TextRenderingMode {
1345        self.text_rendering_mode.get()
1346    }
1347
1348    /// Writes data to the platform clipboard.
1349    pub fn write_to_clipboard(&self, item: ClipboardItem) {
1350        self.platform.write_to_clipboard(item)
1351    }
1352
1353    /// Reads data from the primary selection buffer.
1354    /// Only available on Linux.
1355    #[cfg(any(target_os = "linux", target_os = "freebsd"))]
1356    pub fn read_from_primary(&self) -> Option<ClipboardItem> {
1357        self.platform.read_from_primary()
1358    }
1359
1360    /// Writes data to the primary selection buffer.
1361    /// Only available on Linux.
1362    #[cfg(any(target_os = "linux", target_os = "freebsd"))]
1363    pub fn write_to_primary(&self, item: ClipboardItem) {
1364        self.platform.write_to_primary(item)
1365    }
1366
1367    /// Reads data from macOS's "Find" pasteboard.
1368    ///
1369    /// Used to share the current search string between apps.
1370    ///
1371    /// https://developer.apple.com/documentation/appkit/nspasteboard/name-swift.struct/find
1372    #[cfg(target_os = "macos")]
1373    pub fn read_from_find_pasteboard(&self) -> Option<ClipboardItem> {
1374        self.platform.read_from_find_pasteboard()
1375    }
1376
1377    /// Writes data to macOS's "Find" pasteboard.
1378    ///
1379    /// Used to share the current search string between apps.
1380    ///
1381    /// https://developer.apple.com/documentation/appkit/nspasteboard/name-swift.struct/find
1382    #[cfg(target_os = "macos")]
1383    pub fn write_to_find_pasteboard(&self, item: ClipboardItem) {
1384        self.platform.write_to_find_pasteboard(item)
1385    }
1386
1387    /// Writes credentials to the platform keychain.
1388    pub fn write_credentials(
1389        &self,
1390        url: &str,
1391        username: &str,
1392        password: &[u8],
1393    ) -> Task<Result<()>> {
1394        self.platform.write_credentials(url, username, password)
1395    }
1396
1397    /// Reads credentials from the platform keychain.
1398    pub fn read_credentials(&self, url: &str) -> Task<Result<Option<(String, Vec<u8>)>>> {
1399        self.platform.read_credentials(url)
1400    }
1401
1402    /// Deletes credentials from the platform keychain.
1403    pub fn delete_credentials(&self, url: &str) -> Task<Result<()>> {
1404        self.platform.delete_credentials(url)
1405    }
1406
1407    /// Directs the platform's default browser to open the given URL.
1408    pub fn open_url(&self, url: &str) {
1409        self.platform.open_url(url);
1410    }
1411
1412    /// Registers the given URL scheme (e.g. `zed` for `zed://` urls) to be
1413    /// opened by the current app.
1414    ///
1415    /// On some platforms (e.g. macOS) you may be able to register URL schemes
1416    /// as part of app distribution, but this method exists to let you register
1417    /// schemes at runtime.
1418    pub fn register_url_scheme(&self, scheme: &str) -> Task<Result<()>> {
1419        self.platform.register_url_scheme(scheme)
1420    }
1421
1422    /// Sets the application's process-wide identity and user-visible name.
1423    ///
1424    /// The identifier is used for platform identity mechanisms such as the
1425    /// Windows AppUserModelID. The name is used wherever the operating system
1426    /// presents the application to the user. Call this once, early in startup,
1427    /// before opening windows or posting notifications.
1428    pub fn set_app_identity(&self, identifier: &str, name: &str) {
1429        self.platform.set_app_identity(identifier, name);
1430    }
1431
1432    /// Posts a notification to the operating system's notification center.
1433    ///
1434    /// Posting a notification whose [`SystemNotification::tag`] matches an
1435    /// earlier one replaces that notification where the platform supports it.
1436    /// No-op on platforms without notification support, or when delivery is
1437    /// unavailable (e.g. authorization was denied).
1438    pub fn show_system_notification(&self, notification: SystemNotification) {
1439        self.platform.show_system_notification(notification);
1440    }
1441
1442    /// Removes the delivered or pending notification with this tag.
1443    ///
1444    /// Best-effort: some platforms cannot retract a notification once shown,
1445    /// in which case it ages out of the notification center on its own.
1446    pub fn dismiss_system_notification(&self, tag: &str) {
1447        self.platform.dismiss_system_notification(tag);
1448    }
1449
1450    /// Registers the handler invoked when the user activates a system
1451    /// notification, either by clicking its body or one of its action
1452    /// buttons. Subsequent registrations replace the handler.
1453    pub fn on_system_notification_response<F>(&self, mut callback: F)
1454    where
1455        F: 'static + FnMut(SystemNotificationResponse, &mut App),
1456    {
1457        let this = self.this.clone();
1458        self.platform
1459            .on_system_notification_response(Box::new(move |response| {
1460                if let Some(app) = this.upgrade() {
1461                    callback(response, &mut app.borrow_mut());
1462                }
1463            }));
1464    }
1465
1466    /// Returns the full pathname of the current app bundle.
1467    ///
1468    /// Returns an error if the app is not being run from a bundle.
1469    pub fn app_path(&self) -> Result<PathBuf> {
1470        self.platform.app_path()
1471    }
1472
1473    /// On Linux, returns the name of the compositor in use.
1474    ///
1475    /// Returns an empty string on other platforms.
1476    pub fn compositor_name(&self) -> &'static str {
1477        self.platform.compositor_name()
1478    }
1479
1480    /// Returns the file URL of the executable with the specified name in the application bundle
1481    pub fn path_for_auxiliary_executable(&self, name: &str) -> Result<PathBuf> {
1482        self.platform.path_for_auxiliary_executable(name)
1483    }
1484
1485    /// Displays a platform modal for selecting paths.
1486    ///
1487    /// When one or more paths are selected, they'll be relayed asynchronously via the returned oneshot channel.
1488    /// If cancelled, a `None` will be relayed instead.
1489    /// May return an error on Linux if the file picker couldn't be opened.
1490    pub fn prompt_for_paths(
1491        &self,
1492        options: PathPromptOptions,
1493    ) -> oneshot::Receiver<Result<Option<Vec<PathBuf>>>> {
1494        self.platform.prompt_for_paths(options)
1495    }
1496
1497    /// Displays a platform modal for selecting a new path where a file can be saved.
1498    ///
1499    /// The provided directory will be used to set the initial location.
1500    /// When a path is selected, it is relayed asynchronously via the returned oneshot channel.
1501    /// If cancelled, a `None` will be relayed instead.
1502    /// May return an error on Linux if the file picker couldn't be opened.
1503    pub fn prompt_for_new_path(
1504        &self,
1505        directory: &Path,
1506        suggested_name: Option<&str>,
1507    ) -> oneshot::Receiver<Result<Option<PathBuf>>> {
1508        self.platform.prompt_for_new_path(directory, suggested_name)
1509    }
1510
1511    /// Reveals the specified path at the platform level, such as in Finder on macOS.
1512    pub fn reveal_path(&self, path: &Path) {
1513        self.platform.reveal_path(path)
1514    }
1515
1516    /// Opens the specified path with the system's default application.
1517    pub fn open_with_system(&self, path: &Path) {
1518        self.platform.open_with_system(path)
1519    }
1520
1521    /// Returns whether the user has configured scrollbars to auto-hide at the platform level.
1522    pub fn should_auto_hide_scrollbars(&self) -> bool {
1523        self.platform.should_auto_hide_scrollbars()
1524    }
1525
1526    /// Restarts the application.
1527    pub fn restart(&mut self) {
1528        self.restart_observers
1529            .clone()
1530            .retain(&(), |observer| observer(self));
1531        self.platform.restart(self.restart_path.take())
1532    }
1533
1534    /// Sets the path to use when restarting the application.
1535    pub fn set_restart_path(&mut self, path: PathBuf) {
1536        self.restart_path = Some(path);
1537    }
1538
1539    /// Returns the HTTP client for the application.
1540    pub fn http_client(&self) -> Arc<dyn HttpClient> {
1541        self.http_client.clone()
1542    }
1543
1544    /// Sets the HTTP client for the application.
1545    pub fn set_http_client(&mut self, new_client: Arc<dyn HttpClient>) {
1546        self.http_client = new_client;
1547    }
1548
1549    /// Configures when the application should automatically quit.
1550    /// By default, [`QuitMode::Default`] is used.
1551    pub fn set_quit_mode(&mut self, mode: QuitMode) {
1552        self.quit_mode = mode;
1553    }
1554
1555    /// Returns the SVG renderer used by the application.
1556    pub fn svg_renderer(&self) -> SvgRenderer {
1557        self.svg_renderer.clone()
1558    }
1559
1560    pub(crate) fn push_effect(&mut self, effect: Effect) {
1561        match &effect {
1562            Effect::Notify { emitter } => {
1563                if !self.pending_notifications.insert(*emitter) {
1564                    return;
1565                }
1566            }
1567            Effect::NotifyGlobalObservers { global_type } => {
1568                if !self.pending_global_notifications.insert(*global_type) {
1569                    return;
1570                }
1571            }
1572            _ => {}
1573        };
1574
1575        self.pending_effects.push_back(effect);
1576    }
1577
1578    /// Called at the end of [`App::update`] to complete any side effects
1579    /// such as notifying observers, emitting events, etc. Effects can themselves
1580    /// cause effects, so we continue looping until all effects are processed.
1581    fn flush_effects(&mut self) {
1582        loop {
1583            self.release_dropped_entities();
1584            self.release_dropped_focus_handles();
1585            if let Some(effect) = self.pending_effects.pop_front() {
1586                match effect {
1587                    Effect::Notify { emitter } => {
1588                        self.apply_notify_effect(emitter);
1589                    }
1590
1591                    Effect::Emit {
1592                        emitter,
1593                        event_type,
1594                        event,
1595                    } => self.apply_emit_effect(emitter, event_type, &*event),
1596
1597                    Effect::RefreshWindows => {
1598                        self.apply_refresh_effect();
1599                    }
1600
1601                    Effect::NotifyGlobalObservers { global_type } => {
1602                        self.apply_notify_global_observers_effect(global_type);
1603                    }
1604
1605                    Effect::Defer { callback } => {
1606                        self.apply_defer_effect(callback);
1607                    }
1608                    Effect::EntityCreated {
1609                        entity,
1610                        tid,
1611                        window,
1612                    } => {
1613                        self.apply_entity_created_effect(entity, tid, window);
1614                    }
1615                }
1616            } else {
1617                #[cfg(any(test, feature = "test-support", feature = "bench"))]
1618                for window in self
1619                    .windows
1620                    .values()
1621                    .filter_map(|window| {
1622                        let window = window.as_deref()?;
1623                        window.invalidator.is_dirty().then_some(window.handle)
1624                    })
1625                    .collect::<Vec<_>>()
1626                {
1627                    self.update_window(window, |_, window, cx| window.draw(cx).clear(cx))
1628                        .unwrap();
1629                }
1630
1631                if self.pending_effects.is_empty() {
1632                    self.event_arena.clear();
1633                    break;
1634                }
1635            }
1636        }
1637    }
1638
1639    /// Repeatedly called during `flush_effects` to release any entities whose
1640    /// reference count has become zero. We invoke any release observers before dropping
1641    /// each entity.
1642    fn release_dropped_entities(&mut self) {
1643        loop {
1644            let dropped = self.entities.take_dropped();
1645            if dropped.is_empty() {
1646                break;
1647            }
1648
1649            for (entity_id, mut entity) in dropped {
1650                self.observers.remove(&entity_id);
1651                self.event_listeners.remove(&entity_id);
1652                self.window_invalidators_by_entity.remove(&entity_id);
1653                self.current_window_by_entity.remove(&entity_id);
1654                for release_callback in self.release_listeners.remove(&entity_id) {
1655                    release_callback(entity.as_mut(), self);
1656                }
1657            }
1658        }
1659    }
1660
1661    /// Repeatedly called during `flush_effects` to handle a focused handle being dropped.
1662    fn release_dropped_focus_handles(&mut self) {
1663        self.focus_handles
1664            .clone()
1665            .write()
1666            .retain(|handle_id, focus| {
1667                if focus.ref_count.load(SeqCst) == 0 {
1668                    for window_handle in self.windows() {
1669                        window_handle
1670                            .update(self, |_, window, _| {
1671                                if window.focus == Some(handle_id) {
1672                                    window.blur();
1673                                }
1674                            })
1675                            .unwrap();
1676                    }
1677                    false
1678                } else {
1679                    true
1680                }
1681            });
1682    }
1683
1684    fn apply_notify_effect(&mut self, emitter: EntityId) {
1685        self.pending_notifications.remove(&emitter);
1686
1687        self.observers
1688            .clone()
1689            .retain(&emitter, |handler| handler(self));
1690    }
1691
1692    fn apply_emit_effect(&mut self, emitter: EntityId, event_type: TypeId, event: &dyn Any) {
1693        self.event_listeners
1694            .clone()
1695            .retain(&emitter, |(stored_type, handler)| {
1696                if *stored_type == event_type {
1697                    handler(event, self)
1698                } else {
1699                    true
1700                }
1701            });
1702    }
1703
1704    fn apply_refresh_effect(&mut self) {
1705        for window in self.windows.values_mut() {
1706            if let Some(window) = window.as_deref_mut() {
1707                window.refreshing = true;
1708                window.invalidator.set_dirty(true);
1709            }
1710        }
1711    }
1712
1713    fn apply_notify_global_observers_effect(&mut self, type_id: TypeId) {
1714        self.pending_global_notifications.remove(&type_id);
1715        self.global_observers
1716            .clone()
1717            .retain(&type_id, |observer| observer(self));
1718    }
1719
1720    fn apply_defer_effect(&mut self, callback: Box<dyn FnOnce(&mut Self) + 'static>) {
1721        callback(self);
1722    }
1723
1724    fn apply_entity_created_effect(
1725        &mut self,
1726        entity: AnyEntity,
1727        tid: TypeId,
1728        window: Option<WindowId>,
1729    ) {
1730        // Seed the entity's current window from its creation context so
1731        // `with_window` resolves correctly before the entity has ever been
1732        // rendered.
1733        if let Some(id) = window {
1734            self.current_window_by_entity.insert(entity.entity_id(), id);
1735        }
1736
1737        self.new_entity_observers.clone().retain(&tid, |observer| {
1738            if let Some(id) = window {
1739                self.update_window_id(id, {
1740                    let entity = entity.clone();
1741                    |_, window, cx| (observer)(entity, &mut Some(window), cx)
1742                })
1743                .expect("All windows should be off the stack when flushing effects");
1744            } else {
1745                (observer)(entity.clone(), &mut None, self)
1746            }
1747            true
1748        });
1749    }
1750
1751    /// Run `f` against the entity's *current* window — the most recently
1752    /// rendered window that referenced the entity, or its creation window if
1753    /// it has yet to be rendered. Returns `None` if the entity has no
1754    /// current window, or if that window has been closed, or if it is
1755    /// already on the update stack.
1756    pub fn with_window<R>(
1757        &mut self,
1758        entity_id: EntityId,
1759        f: impl FnOnce(&mut Window, &mut App) -> R,
1760    ) -> Option<R> {
1761        let window_id = *self.current_window_by_entity.get(&entity_id)?;
1762        self.update_window_id(window_id, |_, window, cx| f(window, cx))
1763            .ok()
1764    }
1765
1766    fn ensure_window(&mut self, entity_id: EntityId, window: WindowId) {
1767        self.current_window_by_entity
1768            .entry(entity_id)
1769            .or_insert(window);
1770    }
1771
1772    pub(crate) fn update_window_id<T, F>(&mut self, id: WindowId, update: F) -> Result<T>
1773    where
1774        F: FnOnce(AnyView, &mut Window, &mut App) -> T,
1775    {
1776        self.update(|cx| {
1777            let mut window = cx.windows.get_mut(id)?.take()?;
1778
1779            let root_view = window.root.clone().unwrap();
1780
1781            cx.window_update_stack.push(window.handle.id);
1782            let result = update(root_view, &mut window, cx);
1783            fn trail(id: WindowId, window: Box<Window>, cx: &mut App) -> Option<()> {
1784                cx.window_update_stack.pop();
1785
1786                if window.removed {
1787                    cx.window_handles.remove(&id);
1788                    cx.windows.remove(id);
1789                    if let Some(tracked) = cx.tracked_entities.remove(&id) {
1790                        for entity_id in tracked {
1791                            if let Some(windows) =
1792                                cx.window_invalidators_by_entity.get_mut(&entity_id)
1793                            {
1794                                windows.remove(&id);
1795                            }
1796                            if cx.current_window_by_entity.get(&entity_id) == Some(&id) {
1797                                cx.current_window_by_entity.remove(&entity_id);
1798                            }
1799                        }
1800                    }
1801
1802                    cx.window_closed_observers.clone().retain(&(), |callback| {
1803                        callback(cx, id);
1804                        true
1805                    });
1806
1807                    let quit_on_empty = match cx.quit_mode {
1808                        QuitMode::Explicit => false,
1809                        QuitMode::LastWindowClosed => true,
1810                        QuitMode::Default => cfg!(not(target_os = "macos")),
1811                    };
1812
1813                    if quit_on_empty && cx.windows.is_empty() {
1814                        cx.quit();
1815                    }
1816                } else {
1817                    cx.windows.get_mut(id)?.replace(window);
1818                }
1819                Some(())
1820            }
1821            trail(id, window, cx)?;
1822
1823            Some(result)
1824        })
1825        .context("window not found")
1826    }
1827
1828    /// Creates an `AsyncApp`, which can be cloned and has a static lifetime
1829    /// so it can be held across `await` points.
1830    pub fn to_async(&self) -> AsyncApp {
1831        AsyncApp {
1832            app: self.this.clone(),
1833            background_executor: self.background_executor.clone(),
1834            foreground_executor: self.foreground_executor.clone(),
1835        }
1836    }
1837
1838    /// Obtains a reference to the executor, which can be used to spawn futures.
1839    pub fn background_executor(&self) -> &BackgroundExecutor {
1840        &self.background_executor
1841    }
1842
1843    /// Obtains a reference to the executor, which can be used to spawn futures.
1844    pub fn foreground_executor(&self) -> &ForegroundExecutor {
1845        if self.quitting {
1846            panic!("Can't spawn on main thread after on_app_quit")
1847        };
1848        &self.foreground_executor
1849    }
1850
1851    /// Spawns the future returned by the given function on the main thread. The closure will be invoked
1852    /// with [AsyncApp], which allows the application state to be accessed across await points.
1853    #[track_caller]
1854    pub fn spawn<AsyncFn, R>(&self, f: AsyncFn) -> Task<R>
1855    where
1856        AsyncFn: AsyncFnOnce(&mut AsyncApp) -> R + 'static,
1857        R: 'static,
1858    {
1859        if self.quitting {
1860            debug_panic!("Can't spawn on main thread after on_app_quit")
1861        };
1862
1863        let mut cx = self.to_async();
1864
1865        self.foreground_executor
1866            .spawn(async move { f(&mut cx).await }.boxed_local())
1867    }
1868
1869    /// Spawns the future returned by the given function on the main thread with
1870    /// the given priority. The closure will be invoked with [AsyncApp], which
1871    /// allows the application state to be accessed across await points.
1872    pub fn spawn_with_priority<AsyncFn, R>(&self, priority: Priority, f: AsyncFn) -> Task<R>
1873    where
1874        AsyncFn: AsyncFnOnce(&mut AsyncApp) -> R + 'static,
1875        R: 'static,
1876    {
1877        if self.quitting {
1878            debug_panic!("Can't spawn on main thread after on_app_quit")
1879        };
1880
1881        let mut cx = self.to_async();
1882
1883        self.foreground_executor
1884            .spawn_with_priority(priority, async move { f(&mut cx).await }.boxed_local())
1885    }
1886
1887    /// Schedules the given function to be run at the end of the current effect cycle, allowing entities
1888    /// that are currently on the stack to be returned to the app.
1889    pub fn defer(&mut self, f: impl FnOnce(&mut App) + 'static) {
1890        self.push_effect(Effect::Defer {
1891            callback: Box::new(f),
1892        });
1893    }
1894
1895    /// Accessor for the application's asset source, which is provided when constructing the `App`.
1896    pub fn asset_source(&self) -> &Arc<dyn AssetSource> {
1897        &self.asset_source
1898    }
1899
1900    /// Accessor for the text system.
1901    pub fn text_system(&self) -> &Arc<TextSystem> {
1902        &self.text_system
1903    }
1904
1905    /// Check whether a global of the given type has been assigned.
1906    pub fn has_global<G: Global>(&self) -> bool {
1907        self.globals_by_type.contains_key(&TypeId::of::<G>())
1908    }
1909
1910    /// Access the global of the given type. Panics if a global for that type has not been assigned.
1911    #[track_caller]
1912    pub fn global<G: Global>(&self) -> &G {
1913        self.globals_by_type
1914            .get(&TypeId::of::<G>())
1915            .map(|any_state| any_state.downcast_ref::<G>().unwrap())
1916            .unwrap_or_else(|| panic!("no state of type {} exists", type_name::<G>()))
1917    }
1918
1919    /// Access the global of the given type if a value has been assigned.
1920    pub fn try_global<G: Global>(&self) -> Option<&G> {
1921        self.globals_by_type
1922            .get(&TypeId::of::<G>())
1923            .map(|any_state| any_state.downcast_ref::<G>().unwrap())
1924    }
1925
1926    /// Access the global of the given type mutably. Panics if a global for that type has not been assigned.
1927    #[track_caller]
1928    pub fn global_mut<G: Global>(&mut self) -> &mut G {
1929        let global_type = TypeId::of::<G>();
1930        self.push_effect(Effect::NotifyGlobalObservers { global_type });
1931        self.globals_by_type
1932            .get_mut(&global_type)
1933            .and_then(|any_state| any_state.downcast_mut::<G>())
1934            .unwrap_or_else(|| panic!("no state of type {} exists", type_name::<G>()))
1935    }
1936
1937    /// Access the global of the given type mutably. A default value is assigned if a global of this type has not
1938    /// yet been assigned.
1939    pub fn default_global<G: Global + Default>(&mut self) -> &mut G {
1940        let global_type = TypeId::of::<G>();
1941        self.push_effect(Effect::NotifyGlobalObservers { global_type });
1942        self.globals_by_type
1943            .entry(global_type)
1944            .or_insert_with(|| Box::<G>::default())
1945            .downcast_mut::<G>()
1946            .unwrap()
1947    }
1948
1949    /// Sets the value of the global of the given type.
1950    pub fn set_global<G: Global>(&mut self, global: G) {
1951        let global_type = TypeId::of::<G>();
1952        self.push_effect(Effect::NotifyGlobalObservers { global_type });
1953        self.globals_by_type.insert(global_type, Box::new(global));
1954    }
1955
1956    /// Clear all stored globals. Does not notify global observers.
1957    #[cfg(any(test, feature = "test-support"))]
1958    pub fn clear_globals(&mut self) {
1959        self.globals_by_type.drain();
1960    }
1961
1962    /// Remove the global of the given type from the app context. Does not notify global observers.
1963    pub fn remove_global<G: Global>(&mut self) -> G {
1964        let global_type = TypeId::of::<G>();
1965        self.push_effect(Effect::NotifyGlobalObservers { global_type });
1966        *self
1967            .globals_by_type
1968            .remove(&global_type)
1969            .unwrap_or_else(|| panic!("no global added for {}", type_name::<G>()))
1970            .downcast()
1971            .unwrap()
1972    }
1973
1974    /// Register a callback to be invoked when a global of the given type is updated.
1975    pub fn observe_global<G: Global>(
1976        &mut self,
1977        mut f: impl FnMut(&mut Self) + 'static,
1978    ) -> Subscription {
1979        let (subscription, activate) = self.global_observers.insert(
1980            TypeId::of::<G>(),
1981            Box::new(move |cx| {
1982                f(cx);
1983                true
1984            }),
1985        );
1986        self.defer(move |_| activate());
1987        subscription
1988    }
1989
1990    /// Move the global of the given type to the stack.
1991    #[track_caller]
1992    pub(crate) fn lease_global<G: Global>(&mut self) -> GlobalLease<G> {
1993        GlobalLease::new(
1994            self.globals_by_type
1995                .remove(&TypeId::of::<G>())
1996                .with_context(|| format!("no global registered of type {}", type_name::<G>()))
1997                .unwrap(),
1998        )
1999    }
2000
2001    /// Restore the global of the given type after it is moved to the stack.
2002    pub(crate) fn end_global_lease<G: Global>(&mut self, lease: GlobalLease<G>) {
2003        let global_type = TypeId::of::<G>();
2004
2005        self.push_effect(Effect::NotifyGlobalObservers { global_type });
2006        self.globals_by_type.insert(global_type, lease.global);
2007    }
2008
2009    pub(crate) fn new_entity_observer(
2010        &self,
2011        key: TypeId,
2012        value: NewEntityListener,
2013    ) -> Subscription {
2014        let (subscription, activate) = self.new_entity_observers.insert(key, value);
2015        activate();
2016        subscription
2017    }
2018
2019    /// Arrange for the given function to be invoked whenever a view of the specified type is created.
2020    /// The function will be passed a mutable reference to the view along with an appropriate context.
2021    pub fn observe_new<T: 'static>(
2022        &self,
2023        on_new: impl 'static + Fn(&mut T, Option<&mut Window>, &mut Context<T>),
2024    ) -> Subscription {
2025        self.new_entity_observer(
2026            TypeId::of::<T>(),
2027            Box::new(
2028                move |any_entity: AnyEntity, window: &mut Option<&mut Window>, cx: &mut App| {
2029                    any_entity
2030                        .downcast::<T>()
2031                        .unwrap()
2032                        .update(cx, |entity_state, cx| {
2033                            on_new(entity_state, window.as_deref_mut(), cx)
2034                        })
2035                },
2036            ),
2037        )
2038    }
2039
2040    /// Observe the release of a entity. The callback is invoked after the entity
2041    /// has no more strong references but before it has been dropped.
2042    pub fn observe_release<T>(
2043        &self,
2044        handle: &Entity<T>,
2045        on_release: impl FnOnce(&mut T, &mut App) + 'static,
2046    ) -> Subscription
2047    where
2048        T: 'static,
2049    {
2050        let (subscription, activate) = self.release_listeners.insert(
2051            handle.entity_id(),
2052            Box::new(move |entity, cx| {
2053                let entity = entity.downcast_mut().expect("invalid entity type");
2054                on_release(entity, cx)
2055            }),
2056        );
2057        activate();
2058        subscription
2059    }
2060
2061    /// Observe the release of a entity. The callback is invoked after the entity
2062    /// has no more strong references but before it has been dropped.
2063    pub fn observe_release_in<T>(
2064        &self,
2065        handle: &Entity<T>,
2066        window: &Window,
2067        on_release: impl FnOnce(&mut T, &mut Window, &mut App) + 'static,
2068    ) -> Subscription
2069    where
2070        T: 'static,
2071    {
2072        let window_handle = window.handle;
2073        self.observe_release(handle, move |entity, cx| {
2074            let _ = window_handle.update(cx, |_, window, cx| on_release(entity, window, cx));
2075        })
2076    }
2077
2078    /// Register a callback to be invoked when a keystroke is received by the application
2079    /// in any window. Note that this fires after all other action and event mechanisms have resolved
2080    /// and that this API will not be invoked if the event's propagation is stopped.
2081    pub fn observe_keystrokes(
2082        &mut self,
2083        mut f: impl FnMut(&KeystrokeEvent, &mut Window, &mut App) + 'static,
2084    ) -> Subscription {
2085        fn inner(
2086            keystroke_observers: &SubscriberSet<(), KeystrokeObserver>,
2087            handler: KeystrokeObserver,
2088        ) -> Subscription {
2089            let (subscription, activate) = keystroke_observers.insert((), handler);
2090            activate();
2091            subscription
2092        }
2093
2094        inner(
2095            &self.keystroke_observers,
2096            Box::new(move |event, window, cx| {
2097                f(event, window, cx);
2098                true
2099            }),
2100        )
2101    }
2102
2103    /// Register a callback to be invoked when a keystroke is received by the application
2104    /// in any window. Note that this fires _before_ all other action and event mechanisms have resolved
2105    /// unlike [`App::observe_keystrokes`] which fires after. This means that `cx.stop_propagation` calls
2106    /// within interceptors will prevent action dispatch
2107    pub fn intercept_keystrokes(
2108        &mut self,
2109        mut f: impl FnMut(&KeystrokeEvent, &mut Window, &mut App) + 'static,
2110    ) -> Subscription {
2111        fn inner(
2112            keystroke_interceptors: &SubscriberSet<(), KeystrokeObserver>,
2113            handler: KeystrokeObserver,
2114        ) -> Subscription {
2115            let (subscription, activate) = keystroke_interceptors.insert((), handler);
2116            activate();
2117            subscription
2118        }
2119
2120        inner(
2121            &self.keystroke_interceptors,
2122            Box::new(move |event, window, cx| {
2123                f(event, window, cx);
2124                true
2125            }),
2126        )
2127    }
2128
2129    /// Register key bindings.
2130    pub fn bind_keys(&mut self, bindings: impl IntoIterator<Item = KeyBinding>) {
2131        self.keymap.borrow_mut().add_bindings(bindings);
2132        self.pending_effects.push_back(Effect::RefreshWindows);
2133    }
2134
2135    /// Clear all key bindings in the app.
2136    pub fn clear_key_bindings(&mut self) {
2137        self.keymap.borrow_mut().clear();
2138        self.pending_effects.push_back(Effect::RefreshWindows);
2139    }
2140
2141    /// Get all key bindings in the app.
2142    pub fn key_bindings(&self) -> Rc<RefCell<Keymap>> {
2143        self.keymap.clone()
2144    }
2145
2146    /// Register a global handler for actions invoked via the keyboard. These handlers are run at
2147    /// the end of the bubble phase for actions, and so will only be invoked if there are no other
2148    /// handlers or if they called `cx.propagate()`.
2149    pub fn on_action<A: Action>(
2150        &mut self,
2151        listener: impl Fn(&A, &mut Self) + 'static,
2152    ) -> &mut Self {
2153        self.global_action_listeners
2154            .entry(TypeId::of::<A>())
2155            .or_default()
2156            .push(Rc::new(move |action, phase, cx| {
2157                if phase == DispatchPhase::Bubble {
2158                    let action = action.downcast_ref().unwrap();
2159                    listener(action, cx)
2160                }
2161            }));
2162        self
2163    }
2164
2165    /// Event handlers propagate events by default. Call this method to stop dispatching to
2166    /// event handlers with a lower z-index (mouse) or higher in the tree (keyboard). This is
2167    /// the opposite of [`Self::propagate`]. It's also possible to cancel a call to [`Self::propagate`] by
2168    /// calling this method before effects are flushed.
2169    pub fn stop_propagation(&mut self) {
2170        self.propagate_event = false;
2171    }
2172
2173    /// Action handlers stop propagation by default during the bubble phase of action dispatch
2174    /// dispatching to action handlers higher in the element tree. This is the opposite of
2175    /// [`Self::stop_propagation`]. It's also possible to cancel a call to [`Self::stop_propagation`] by calling
2176    /// this method before effects are flushed.
2177    pub fn propagate(&mut self) {
2178        self.propagate_event = true;
2179    }
2180
2181    /// Build an action from some arbitrary data, typically a keymap entry.
2182    pub fn build_action(
2183        &self,
2184        name: &str,
2185        data: Option<serde_json::Value>,
2186    ) -> std::result::Result<Box<dyn Action>, ActionBuildError> {
2187        self.actions.build_action(name, data)
2188    }
2189
2190    /// Get all action names that have been registered. Note that registration only allows for
2191    /// actions to be built dynamically, and is unrelated to binding actions in the element tree.
2192    pub fn all_action_names(&self) -> &[&'static str] {
2193        self.actions.all_action_names()
2194    }
2195
2196    /// Returns key bindings that invoke the given action on the currently focused element, without
2197    /// checking context. Bindings are returned in the order they were added. For display, the last
2198    /// binding should take precedence.
2199    pub fn all_bindings_for_input(&self, input: &[Keystroke]) -> Vec<KeyBinding> {
2200        RefCell::borrow(&self.keymap).all_bindings_for_input(input)
2201    }
2202
2203    /// Get all non-internal actions that have been registered, along with their schemas.
2204    pub fn action_schemas(
2205        &self,
2206        generator: &mut schemars::SchemaGenerator,
2207    ) -> Vec<(&'static str, Option<schemars::Schema>)> {
2208        self.actions.action_schemas(generator)
2209    }
2210
2211    /// Get the schema for a specific action by name.
2212    /// Returns `None` if the action is not found.
2213    /// Returns `Some(None)` if the action exists but has no schema.
2214    /// Returns `Some(Some(schema))` if the action exists and has a schema.
2215    pub fn action_schema_by_name(
2216        &self,
2217        name: &str,
2218        generator: &mut schemars::SchemaGenerator,
2219    ) -> Option<Option<schemars::Schema>> {
2220        self.actions.action_schema_by_name(name, generator)
2221    }
2222
2223    /// Get a map from a deprecated action name to the canonical name.
2224    pub fn deprecated_actions_to_preferred_actions(&self) -> &HashMap<&'static str, &'static str> {
2225        self.actions.deprecated_aliases()
2226    }
2227
2228    /// Get a map from an action name to the deprecation messages.
2229    pub fn action_deprecation_messages(&self) -> &HashMap<&'static str, &'static str> {
2230        self.actions.deprecation_messages()
2231    }
2232
2233    /// Get a map from an action name to the documentation.
2234    pub fn action_documentation(&self) -> &HashMap<&'static str, &'static str> {
2235        self.actions.documentation()
2236    }
2237
2238    /// Register a callback to be invoked when the application is about to quit.
2239    /// It is not possible to cancel the quit event at this point.
2240    pub fn on_app_quit<Fut>(
2241        &self,
2242        mut on_quit: impl FnMut(&mut App) -> Fut + 'static,
2243    ) -> Subscription
2244    where
2245        Fut: 'static + Future<Output = ()>,
2246    {
2247        let (subscription, activate) = self.quit_observers.insert(
2248            (),
2249            Box::new(move |cx| {
2250                let future = on_quit(cx);
2251                future.boxed_local()
2252            }),
2253        );
2254        activate();
2255        subscription
2256    }
2257
2258    /// Register a callback to be invoked when the application is about to restart.
2259    ///
2260    /// These callbacks are called before any `on_app_quit` callbacks.
2261    pub fn on_app_restart(&self, mut on_restart: impl 'static + FnMut(&mut App)) -> Subscription {
2262        let (subscription, activate) = self.restart_observers.insert(
2263            (),
2264            Box::new(move |cx| {
2265                on_restart(cx);
2266                true
2267            }),
2268        );
2269        activate();
2270        subscription
2271    }
2272
2273    /// Register a callback to be invoked when a window is closed
2274    /// The window is no longer accessible at the point this callback is invoked.
2275    pub fn on_window_closed(
2276        &self,
2277        mut on_closed: impl FnMut(&mut App, WindowId) + 'static,
2278    ) -> Subscription {
2279        let (subscription, activate) = self.window_closed_observers.insert((), Box::new(on_closed));
2280        activate();
2281        subscription
2282    }
2283
2284    pub(crate) fn clear_pending_keystrokes(&mut self) {
2285        for window in self.windows() {
2286            window
2287                .update(self, |_, window, cx| {
2288                    if window.pending_input_keystrokes().is_some() {
2289                        window.clear_pending_keystrokes();
2290                        window.pending_input_changed(cx);
2291                    }
2292                })
2293                .ok();
2294        }
2295    }
2296
2297    /// Checks if the given action is bound in the current context, as defined by the app's current focus,
2298    /// the bindings in the element tree, and any global action listeners.
2299    pub fn is_action_available(&mut self, action: &dyn Action) -> bool {
2300        let mut action_available = false;
2301        if let Some(window) = self.active_window()
2302            && let Ok(window_action_available) =
2303                window.update(self, |_, window, cx| window.is_action_available(action, cx))
2304        {
2305            action_available = window_action_available;
2306        }
2307
2308        action_available
2309            || self
2310                .global_action_listeners
2311                .contains_key(&action.as_any().type_id())
2312    }
2313
2314    /// Sets the menu bar for this application. This will replace any existing menu bar.
2315    pub fn set_menus(&self, menus: impl IntoIterator<Item = Menu>) {
2316        let menus: Vec<Menu> = menus.into_iter().collect();
2317        self.platform.set_menus(menus, &self.keymap.borrow());
2318    }
2319
2320    /// Gets the menu bar for this application.
2321    pub fn get_menus(&self) -> Option<Vec<OwnedMenu>> {
2322        self.platform.get_menus()
2323    }
2324
2325    /// Sets the right click menu for the app icon in the dock
2326    pub fn set_dock_menu(&self, menus: Vec<MenuItem>) {
2327        self.platform.set_dock_menu(menus, &self.keymap.borrow())
2328    }
2329
2330    /// Performs the action associated with the given dock menu item, only used on Windows for now.
2331    pub fn perform_dock_menu_action(&self, action: usize) {
2332        self.platform.perform_dock_menu_action(action);
2333    }
2334
2335    /// Adds given path to the bottom of the list of recent paths for the application.
2336    /// The list is usually shown on the application icon's context menu in the dock,
2337    /// and allows to open the recent files via that context menu.
2338    /// If the path is already in the list, it will be moved to the bottom of the list.
2339    pub fn add_recent_document(&self, path: &Path) {
2340        self.platform.add_recent_document(path);
2341    }
2342
2343    /// Updates the jump list with the updated list of recent paths for the application, only used on Windows for now.
2344    /// Note that this also sets the dock menu on Windows.
2345    pub fn update_jump_list(
2346        &self,
2347        menus: Vec<MenuItem>,
2348        entries: Vec<SmallVec<[PathBuf; 2]>>,
2349    ) -> Task<Vec<SmallVec<[PathBuf; 2]>>> {
2350        self.platform.update_jump_list(menus, entries)
2351    }
2352
2353    /// Dispatch an action to the currently active window or global action handler
2354    /// See [`crate::Action`] for more information on how actions work
2355    pub fn dispatch_action(&mut self, action: &dyn Action) {
2356        if let Some(active_window) = self.active_window() {
2357            active_window
2358                .update(self, |_, window, cx| {
2359                    window.dispatch_action(action.boxed_clone(), cx)
2360                })
2361                .log_err();
2362        } else {
2363            self.dispatch_global_action(action);
2364        }
2365    }
2366
2367    fn dispatch_global_action(&mut self, action: &dyn Action) {
2368        self.propagate_event = true;
2369
2370        if let Some(mut global_listeners) = self
2371            .global_action_listeners
2372            .remove(&action.as_any().type_id())
2373        {
2374            for listener in &global_listeners {
2375                listener(action.as_any(), DispatchPhase::Capture, self);
2376                if !self.propagate_event {
2377                    break;
2378                }
2379            }
2380
2381            global_listeners.extend(
2382                self.global_action_listeners
2383                    .remove(&action.as_any().type_id())
2384                    .unwrap_or_default(),
2385            );
2386
2387            self.global_action_listeners
2388                .insert(action.as_any().type_id(), global_listeners);
2389        }
2390
2391        if self.propagate_event
2392            && let Some(mut global_listeners) = self
2393                .global_action_listeners
2394                .remove(&action.as_any().type_id())
2395        {
2396            for listener in global_listeners.iter().rev() {
2397                listener(action.as_any(), DispatchPhase::Bubble, self);
2398                if !self.propagate_event {
2399                    break;
2400                }
2401            }
2402
2403            global_listeners.extend(
2404                self.global_action_listeners
2405                    .remove(&action.as_any().type_id())
2406                    .unwrap_or_default(),
2407            );
2408
2409            self.global_action_listeners
2410                .insert(action.as_any().type_id(), global_listeners);
2411        }
2412    }
2413
2414    /// Is there currently something being dragged?
2415    pub fn has_active_drag(&self) -> bool {
2416        self.active_drag.is_some()
2417    }
2418
2419    /// Gets the cursor style of the currently active drag operation.
2420    pub fn active_drag_cursor_style(&self) -> Option<CursorStyle> {
2421        self.active_drag.as_ref().and_then(|drag| drag.cursor_style)
2422    }
2423
2424    /// Stops active drag and clears any related effects.
2425    pub fn stop_active_drag(&mut self, window: &mut Window) -> bool {
2426        if self.active_drag.is_some() {
2427            self.active_drag = None;
2428            window.refresh();
2429            true
2430        } else {
2431            false
2432        }
2433    }
2434
2435    /// Sets the cursor style for the currently active drag operation.
2436    pub fn set_active_drag_cursor_style(
2437        &mut self,
2438        cursor_style: CursorStyle,
2439        window: &mut Window,
2440    ) -> bool {
2441        if let Some(ref mut drag) = self.active_drag {
2442            drag.cursor_style = Some(cursor_style);
2443            window.refresh();
2444            true
2445        } else {
2446            false
2447        }
2448    }
2449
2450    /// Set the prompt renderer for GPUI. This will replace the default or platform specific
2451    /// prompts with this custom implementation.
2452    pub fn set_prompt_builder(
2453        &mut self,
2454        renderer: impl Fn(
2455            PromptLevel,
2456            &str,
2457            Option<&str>,
2458            &[PromptButton],
2459            PromptHandle,
2460            &mut Window,
2461            &mut App,
2462        ) -> RenderablePromptHandle
2463        + 'static,
2464    ) {
2465        self.prompt_builder = Some(PromptBuilder::Custom(Box::new(renderer)));
2466    }
2467
2468    /// Reset the prompt builder to the default implementation.
2469    pub fn reset_prompt_builder(&mut self) {
2470        self.prompt_builder = Some(PromptBuilder::Default);
2471    }
2472
2473    /// Remove an asset from GPUI's cache
2474    pub fn remove_asset<A: Asset>(&mut self, source: &A::Source) {
2475        let asset_id = (TypeId::of::<A>(), hash(source));
2476        self.loading_assets.remove(&asset_id);
2477    }
2478
2479    /// Asynchronously load an asset, if the asset hasn't finished loading this will return None.
2480    ///
2481    /// Note that the multiple calls to this method will only result in one `Asset::load` call at a
2482    /// time, and the results of this call will be cached
2483    pub fn fetch_asset<A: Asset>(&mut self, source: &A::Source) -> (Shared<Task<A::Output>>, bool) {
2484        let asset_id = (TypeId::of::<A>(), hash(source));
2485        let mut is_first = false;
2486        let task = self
2487            .loading_assets
2488            .remove(&asset_id)
2489            .map(|boxed_task| *boxed_task.downcast::<Shared<Task<A::Output>>>().unwrap())
2490            .unwrap_or_else(|| {
2491                is_first = true;
2492                let future = A::load(source.clone(), self);
2493
2494                self.background_executor().spawn(future).shared()
2495            });
2496
2497        self.loading_assets.insert(asset_id, Box::new(task.clone()));
2498
2499        (task, is_first)
2500    }
2501
2502    /// Obtain a new [`FocusHandle`], which allows you to track and manipulate the keyboard focus
2503    /// for elements rendered within this window.
2504    #[track_caller]
2505    pub fn focus_handle(&self) -> FocusHandle {
2506        FocusHandle::new(&self.focus_handles)
2507    }
2508
2509    /// Tell GPUI that an entity has changed and observers of it should be notified.
2510    pub fn notify(&mut self, entity_id: EntityId) {
2511        let window_invalidators = mem::take(
2512            self.window_invalidators_by_entity
2513                .entry(entity_id)
2514                .or_default(),
2515        );
2516
2517        // `window_invalidators_by_entity` is monotonic, so an entry alone
2518        // doesn't mean the window is currently rendering the entity. Filter
2519        // through `tracked_entities` to keep invalidation tight to windows
2520        // that actually display this entity right now.
2521        let live_invalidators: SmallVec<[WindowInvalidator; 2]> = window_invalidators
2522            .iter()
2523            .filter(|(window_id, _)| {
2524                self.tracked_entities
2525                    .get(window_id)
2526                    .is_some_and(|set| set.contains(&entity_id))
2527            })
2528            .map(|(_, invalidator)| invalidator.clone())
2529            .collect();
2530
2531        if live_invalidators.is_empty() {
2532            if self.pending_notifications.insert(entity_id) {
2533                self.pending_effects
2534                    .push_back(Effect::Notify { emitter: entity_id });
2535            }
2536        } else {
2537            for invalidator in &live_invalidators {
2538                invalidator.invalidate_view(entity_id, self);
2539            }
2540        }
2541
2542        self.window_invalidators_by_entity
2543            .insert(entity_id, window_invalidators);
2544    }
2545
2546    /// Returns the name for this [`App`].
2547    #[cfg(any(test, feature = "test-support", debug_assertions))]
2548    pub fn get_name(&self) -> Option<&'static str> {
2549        self.name
2550    }
2551
2552    /// Returns `true` if the platform file picker supports selecting a mix of files and directories.
2553    pub fn can_select_mixed_files_and_dirs(&self) -> bool {
2554        self.platform.can_select_mixed_files_and_dirs()
2555    }
2556
2557    /// Removes an image from the sprite atlas on all windows.
2558    ///
2559    /// If the current window is being updated, it will be removed from `App.windows`, you can use `current_window` to specify the current window.
2560    /// This is a no-op if the image is not in the sprite atlas.
2561    pub fn drop_image(&mut self, image: Arc<RenderImage>, current_window: Option<&mut Window>) {
2562        // remove the texture from all other windows
2563        for window in self.windows.values_mut().flatten() {
2564            _ = window.drop_image(image.clone());
2565        }
2566
2567        // remove the texture from the current window
2568        if let Some(window) = current_window {
2569            _ = window.drop_image(image);
2570        }
2571    }
2572
2573    /// Sets the renderer for the inspector.
2574    #[cfg(any(feature = "inspector", debug_assertions))]
2575    pub fn set_inspector_renderer(&mut self, f: crate::InspectorRenderer) {
2576        self.inspector_renderer = Some(f);
2577    }
2578
2579    /// Registers a renderer specific to an inspector state.
2580    #[cfg(any(feature = "inspector", debug_assertions))]
2581    pub fn register_inspector_element<T: 'static, R: crate::IntoElement>(
2582        &mut self,
2583        f: impl 'static + Fn(crate::InspectorElementId, &T, &mut Window, &mut App) -> R,
2584    ) {
2585        self.inspector_element_registry.register(f);
2586    }
2587
2588    /// Initializes gpui's default colors for the application.
2589    ///
2590    /// These colors can be accessed through `cx.default_colors()`.
2591    pub fn init_colors(&mut self) {
2592        self.set_global(GlobalColors(Arc::new(Colors::default())));
2593    }
2594}
2595
2596impl AppContext for App {
2597    /// Builds an entity that is owned by the application.
2598    ///
2599    /// The given function will be invoked with a [`Context`] and must return an object representing the entity. An
2600    /// [`Entity`] handle will be returned, which can be used to access the entity in a context.
2601    fn new<T: 'static>(&mut self, build_entity: impl FnOnce(&mut Context<T>) -> T) -> Entity<T> {
2602        self.update(|cx| {
2603            let slot = cx.entities.reserve();
2604            let handle = slot.clone();
2605            let entity = build_entity(&mut Context::new_context(cx, slot.downgrade()));
2606
2607            cx.push_effect(Effect::EntityCreated {
2608                entity: handle.into_any(),
2609                tid: TypeId::of::<T>(),
2610                window: cx.window_update_stack.last().cloned(),
2611            });
2612
2613            cx.entities.insert(slot, entity)
2614        })
2615    }
2616
2617    fn reserve_entity<T: 'static>(&mut self) -> Reservation<T> {
2618        Reservation(self.entities.reserve())
2619    }
2620
2621    fn insert_entity<T: 'static>(
2622        &mut self,
2623        reservation: Reservation<T>,
2624        build_entity: impl FnOnce(&mut Context<T>) -> T,
2625    ) -> Entity<T> {
2626        self.update(|cx| {
2627            let slot = reservation.0;
2628            let entity = build_entity(&mut Context::new_context(cx, slot.downgrade()));
2629            cx.entities.insert(slot, entity)
2630        })
2631    }
2632
2633    /// Updates the entity referenced by the given handle. The function is passed a mutable reference to the
2634    /// entity along with a `Context` for the entity.
2635    fn update_entity<T: 'static, R>(
2636        &mut self,
2637        handle: &Entity<T>,
2638        update: impl FnOnce(&mut T, &mut Context<T>) -> R,
2639    ) -> R {
2640        self.update(|cx| {
2641            let mut entity = cx.entities.lease(handle);
2642            let result = update(
2643                &mut entity,
2644                &mut Context::new_context(cx, handle.downgrade()),
2645            );
2646            cx.entities.end_lease(entity);
2647            result
2648        })
2649    }
2650
2651    fn as_mut<'a, T>(&'a mut self, handle: &Entity<T>) -> GpuiBorrow<'a, T>
2652    where
2653        T: 'static,
2654    {
2655        GpuiBorrow::new(handle.clone(), self)
2656    }
2657
2658    fn read_entity<T, R>(&self, handle: &Entity<T>, read: impl FnOnce(&T, &App) -> R) -> R
2659    where
2660        T: 'static,
2661    {
2662        let entity = self.entities.read(handle);
2663        read(entity, self)
2664    }
2665
2666    fn update_window<T, F>(&mut self, handle: AnyWindowHandle, update: F) -> Result<T>
2667    where
2668        F: FnOnce(AnyView, &mut Window, &mut App) -> T,
2669    {
2670        self.update_window_id(handle.id, update)
2671    }
2672
2673    fn with_window<R>(
2674        &mut self,
2675        entity_id: EntityId,
2676        f: impl FnOnce(&mut Window, &mut App) -> R,
2677    ) -> Option<R> {
2678        App::with_window(self, entity_id, f)
2679    }
2680
2681    fn read_window<T, R>(
2682        &self,
2683        window: &WindowHandle<T>,
2684        read: impl FnOnce(Entity<T>, &App) -> R,
2685    ) -> Result<R>
2686    where
2687        T: 'static,
2688    {
2689        let window = self
2690            .windows
2691            .get(window.id)
2692            .context("window not found")?
2693            .as_deref()
2694            .expect("attempted to read a window that is already on the stack");
2695
2696        let root_view = window.root.clone().unwrap();
2697        let view = root_view
2698            .downcast::<T>()
2699            .map_err(|_| anyhow!("root view's type has changed"))?;
2700
2701        Ok(read(view, self))
2702    }
2703
2704    fn background_spawn<R>(&self, future: impl Future<Output = R> + Send + 'static) -> Task<R>
2705    where
2706        R: Send + 'static,
2707    {
2708        self.background_executor.spawn(future)
2709    }
2710
2711    fn read_global<G, R>(&self, callback: impl FnOnce(&G, &App) -> R) -> R
2712    where
2713        G: Global,
2714    {
2715        let mut g = self.global::<G>();
2716        callback(g, self)
2717    }
2718}
2719
2720/// These effects are processed at the end of each application update cycle.
2721pub(crate) enum Effect {
2722    Notify {
2723        emitter: EntityId,
2724    },
2725    Emit {
2726        emitter: EntityId,
2727        event_type: TypeId,
2728        event: ArenaBox<dyn Any>,
2729    },
2730    RefreshWindows,
2731    NotifyGlobalObservers {
2732        global_type: TypeId,
2733    },
2734    Defer {
2735        callback: Box<dyn FnOnce(&mut App) + 'static>,
2736    },
2737    EntityCreated {
2738        entity: AnyEntity,
2739        tid: TypeId,
2740        window: Option<WindowId>,
2741    },
2742}
2743
2744impl std::fmt::Debug for Effect {
2745    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
2746        match self {
2747            Effect::Notify { emitter } => write!(f, "Notify({})", emitter),
2748            Effect::Emit { emitter, .. } => write!(f, "Emit({:?})", emitter),
2749            Effect::RefreshWindows => write!(f, "RefreshWindows"),
2750            Effect::NotifyGlobalObservers { global_type } => {
2751                write!(f, "NotifyGlobalObservers({:?})", global_type)
2752            }
2753            Effect::Defer { .. } => write!(f, "Defer(..)"),
2754            Effect::EntityCreated { entity, .. } => write!(f, "EntityCreated({:?})", entity),
2755        }
2756    }
2757}
2758
2759/// Wraps a global variable value during `update_global` while the value has been moved to the stack.
2760pub(crate) struct GlobalLease<G: Global> {
2761    global: Box<dyn Any>,
2762    global_type: PhantomData<G>,
2763}
2764
2765impl<G: Global> GlobalLease<G> {
2766    fn new(global: Box<dyn Any>) -> Self {
2767        GlobalLease {
2768            global,
2769            global_type: PhantomData,
2770        }
2771    }
2772}
2773
2774impl<G: Global> Deref for GlobalLease<G> {
2775    type Target = G;
2776
2777    fn deref(&self) -> &Self::Target {
2778        self.global.downcast_ref().unwrap()
2779    }
2780}
2781
2782impl<G: Global> DerefMut for GlobalLease<G> {
2783    fn deref_mut(&mut self) -> &mut Self::Target {
2784        self.global.downcast_mut().unwrap()
2785    }
2786}
2787
2788/// Contains state associated with an active drag operation, started by dragging an element
2789/// within the window or by dragging into the app from the underlying platform.
2790pub struct AnyDrag {
2791    /// The view used to render this drag
2792    pub view: AnyView,
2793
2794    /// The value of the dragged item, to be dropped
2795    pub value: Arc<dyn Any>,
2796
2797    /// This is used to render the dragged item in the same place
2798    /// on the original element that the drag was initiated
2799    pub cursor_offset: Point<Pixels>,
2800
2801    /// The cursor style to use while dragging
2802    pub cursor_style: Option<CursorStyle>,
2803}
2804
2805/// Contains state associated with a tooltip. You'll only need this struct if you're implementing
2806/// tooltip behavior on a custom element. Otherwise, use [Div::tooltip](crate::Interactivity::tooltip).
2807#[derive(Clone)]
2808pub struct AnyTooltip {
2809    /// The view used to display the tooltip
2810    pub view: AnyView,
2811
2812    /// The absolute position of the mouse when the tooltip was deployed.
2813    pub mouse_position: Point<Pixels>,
2814
2815    /// Given the bounds of the tooltip, checks whether the tooltip should still be visible and
2816    /// updates its state accordingly. This is needed atop the hovered element's mouse move handler
2817    /// to handle the case where the element is not painted (e.g. via use of `visible_on_hover`).
2818    pub check_visible_and_update: Rc<dyn Fn(Bounds<Pixels>, &mut Window, &mut App) -> bool>,
2819}
2820
2821/// A keystroke event, and potentially the associated action
2822#[derive(Debug)]
2823pub struct KeystrokeEvent {
2824    /// The keystroke that occurred
2825    pub keystroke: Keystroke,
2826
2827    /// The action that was resolved for the keystroke, if any
2828    pub action: Option<Box<dyn Action>>,
2829
2830    /// The context stack at the time
2831    pub context_stack: Vec<KeyContext>,
2832}
2833
2834struct NullHttpClient;
2835
2836impl HttpClient for NullHttpClient {
2837    fn send(
2838        &self,
2839        _req: http_client::Request<http_client::AsyncBody>,
2840    ) -> futures::future::BoxFuture<
2841        'static,
2842        anyhow::Result<http_client::Response<http_client::AsyncBody>>,
2843    > {
2844        async move {
2845            anyhow::bail!("No HttpClient available");
2846        }
2847        .boxed()
2848    }
2849
2850    fn user_agent(&self) -> Option<&http_client::http::HeaderValue> {
2851        None
2852    }
2853
2854    fn proxy(&self) -> Option<&Url> {
2855        None
2856    }
2857}
2858
2859/// A mutable reference to an entity owned by GPUI
2860pub struct GpuiBorrow<'a, T> {
2861    inner: Option<Lease<T>>,
2862    app: &'a mut App,
2863}
2864
2865impl<'a, T: 'static> GpuiBorrow<'a, T> {
2866    fn new(inner: Entity<T>, app: &'a mut App) -> Self {
2867        app.start_update();
2868        let lease = app.entities.lease(&inner);
2869        Self {
2870            inner: Some(lease),
2871            app,
2872        }
2873    }
2874}
2875
2876impl<'a, T: 'static> std::borrow::Borrow<T> for GpuiBorrow<'a, T> {
2877    fn borrow(&self) -> &T {
2878        self.inner.as_ref().unwrap().borrow()
2879    }
2880}
2881
2882impl<'a, T: 'static> std::borrow::BorrowMut<T> for GpuiBorrow<'a, T> {
2883    fn borrow_mut(&mut self) -> &mut T {
2884        self.inner.as_mut().unwrap().borrow_mut()
2885    }
2886}
2887
2888impl<'a, T: 'static> std::ops::Deref for GpuiBorrow<'a, T> {
2889    type Target = T;
2890
2891    fn deref(&self) -> &Self::Target {
2892        self.inner.as_ref().unwrap()
2893    }
2894}
2895
2896impl<'a, T: 'static> std::ops::DerefMut for GpuiBorrow<'a, T> {
2897    fn deref_mut(&mut self) -> &mut T {
2898        self.inner.as_mut().unwrap()
2899    }
2900}
2901
2902impl<'a, T> Drop for GpuiBorrow<'a, T> {
2903    fn drop(&mut self) {
2904        let lease = self.inner.take().unwrap();
2905        self.app.notify(lease.id);
2906        self.app.entities.end_lease(lease);
2907        self.app.finish_update();
2908    }
2909}
2910
2911#[cfg(test)]
2912mod test {
2913    use std::{cell::RefCell, rc::Rc};
2914
2915    use crate::{AppContext, TestAppContext};
2916
2917    #[test]
2918    fn test_gpui_borrow() {
2919        let cx = TestAppContext::single();
2920        let observation_count = Rc::new(RefCell::new(0));
2921
2922        let state = cx.update(|cx| {
2923            let state = cx.new(|_| false);
2924            cx.observe(&state, {
2925                let observation_count = observation_count.clone();
2926                move |_, _| {
2927                    let mut count = observation_count.borrow_mut();
2928                    *count += 1;
2929                }
2930            })
2931            .detach();
2932
2933            state
2934        });
2935
2936        cx.update(|cx| {
2937            // Calling this like this so that we don't clobber the borrow_mut above
2938            *std::borrow::BorrowMut::borrow_mut(&mut state.as_mut(cx)) = true;
2939        });
2940
2941        cx.update(|cx| {
2942            state.write(cx, false);
2943        });
2944
2945        assert_eq!(*observation_count.borrow(), 2);
2946    }
2947}
2948
Served at tenant.openagents/omega Member data and write actions are omitted.